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Create UI Toolkit Document window is not properly styled for the Light t...
The header of the Create UI Toolkit Document window does not use the right colour in the Light theme. Read more
-e IL2CPP build failure when the Unity folder name is changed
1. Install Unity 4.6.4p2 on Mac 2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name 3. Run Unity Edi... Read more
[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio val...
Steps to reproduce: 1. Open attached project 2. Open TestScene 3. Adjust the spot angle until you observe the leaking shadows Expec... Read more
Unable to create and load a crunch texture at runtime
To reproduce: 1. Open the TEST_CRN_RUNTIME_LOADING scene 2. Click play 3. Note the errors while trying to create a texture and load... Read more
Some normal maps has ripple effect and appears to be lower in quality wh...
How to reproduce: 1. Open the attached project ("case_1169679-Material regression.zip") 2. Open the repro scene ("repro_2019") 3. No... Read more
[Mobile][Shader]Circular banding and lateral striation rendering issues ...
To reproduce: 1) Open attached project and scene in it 2) Build and run on mobile 3) Move around the device a bit - the sun moves by... Read more
[OSX] The Scene icon in the Unity Editor's title bar can be dragged and ...
How to reproduce: 1. Open any Unity project on a device running macOS 2. Navigate to the Title bar and drag the Scene icon next to t... Read more
Scene Grid gets partially shrunk when Shadow Intesity option is set abov...
Reproduction steps: 1. Open the attached project named Case_1186500 2. Open the "Test" scene and select the Point Light 2D 3. Increa... Read more
[XR][URP] renderViewportScale doesn't fill whole view after scaling
using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more
IL2CPP build fails when a project is using IKVM.dll files
How to reproduce: 1. Open the user-attached “IKVM.zip” project with IL2CPP support installed 2. Build the project (File → Build Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map