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0
votes
By Design

List of Serializable classes is not Serialized when these classes are in...

Serialization

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Jul 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

How to reproduce:1. Open the "case_1350023" project2. Open the "SampleScene" Scene3. Comment the 46th code line in the "NewBehaviour... Read more

0
votes
Duplicate

[macOS] A sound is played when pressing keys in Game View during Play Mo...

MacOS

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Jul 13, 2021

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Version/s: 2021.1, 2021.1.13f1, 2021.2

How to reproduce:1. Create a new project using the default 3D template2. Enter the Play Mode3. Focus the Game View4. Hover the mouse... Read more

0
votes
Duplicate

Scriptable Object references are lost when overwritten by FromJsonOverwrite

Serialization

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Jul 13, 2021

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Version/s: 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user attached project "ProjectAnomaly.zip"2. Enter Play Mode3. In the Game view, turn Around with a mou... Read more

0
votes
By Design

Device Simulator System Language stays on the OS display language when S...

Mobile

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Jul 13, 2021

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Version/s: 2021.1.0a10, 2021.1.14f1, 2021.2, 2022.1

How to reproduce:1. Open the attached "1349995_Repro" project2. Open the "Lang" Scene3. Open the Device Simulator (Window->Genera... Read more

0
votes
Fixed

UnityLinker enable logging does not work when path doesn't already exist

IL2CPP

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Jul 13, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Solution2. Change Path variable accordingly3. Run All Tests Expected result: The Tests succ... Read more

2
votes
Won't Fix

Only the first submesh is drawn when using DrawMeshInstancedIndirect method

Graphics - LowLevel

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Jul 12, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Reproduction steps:1. Open the attached project ("MeshInstancedTest.zip")2. Enter the Play-Mode Expected result: When using DrawMesh... Read more

4
votes
Postponed

Instances drawn with DrawMeshInstanced flicker when the buffer changes o...

Graphics Device Features

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Jul 12, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

How to reproduce:1. Open the user's attached project and Scene scene2. Enter the Play mode and observe squares Expected result: squa... Read more

0
votes
Fixed

LineRenderer.BakeMesh fails when called on instantiated copy

Visual Effects - Legacy

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Jul 12, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a8, 2022.1

How to reproduce:1. Open the attached project's "case_1349946-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Inspe... Read more

0
votes
Fixed

TextMeshPro Text 3D color shows brighter than TextMeshPro Text UI when u...

Package: TextMeshPro

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Jul 12, 2021

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Version/s: 3.0.6

Reproduction steps:1. Open the attached "1349920.zip" project2. Open the "SampleScene" Scene3. Open Game view Expected result: "Text... Read more

0
votes
By Design

Crash on RaiseException when exiting the Editor after compilation

Audio

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Jul 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.14f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project from "case_1349911_crash.zip"2. Open Scene "SampleScene"3. Enter Play Mode4. Exit the ... Read more

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