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Votes
0
Found in
2021.1.0a10
2021.1.14f1
2021.2
2022.1
Issue ID
1349995
Regression
Yes
Device Simulator System Language stays on the OS display language when System Language is changed
How to reproduce:
1. Open the attached "1349995_Repro" project
2. Open the "Lang" Scene
3. Open the Device Simulator (Window->General->Device Simulator)
4. Change Simulator Language System to one that's not your current system language (Simulator top-right Control Panel)
5. Enter the Play Mode
Expected results: The Console prints out the name of the language you have chosen
Actual results: The Console prints out the name of the language that's set on the system language on OS
Reproducible with: 2021.1.0a10, 2021.1.16f1, 2021.2.0b5, 2022.1.0a4
Not reproducible with: 3.0.1-preview (2019.4.29f1, 2020.3.15f1, 2021.1.0a9)
Note:
- Starting Unity 2021.1.0a10 the Device Simulator is no longer a package but is built-in the Editor
- The issue has been reproduced on Windows and macOS
- Using the "Debug.Log(Application.systemLanguage);" function to print out the language name
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Resolution Note (2022.1.X):
Use UnityEngine.Device.Application instead of UnityEngine.Application. For more information read this manual page https://docs.unity3d.com/2021.2/Documentation/Manual/device-simulator-simulated-classes.html