Search Issue Tracker

Won't Fix

Votes

0

Found in

6000.0.61f1

6000.2.8f1

6000.3.0b8

6000.4.0a3

Issue ID

UUM-125562

Regression

No

[macOS] Library folder of the opened project can be deleted which leads to the crash

-

How to reproduce:
1. Create any Unity project
2. While the project is opened, navigate to the root folder and delete the "Library" folder
3. Observe the results

Expected results: The whole Library or some files can't be deleted since they are currently used by the Engine and there is a protection from deleting them
Actual results: The whole Library can be deleted and project crashes

Reproducible with: 6000.0.61f1, 6000.2.8f1, 6000.3.0b8, 6000.4.0a3

Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: Windows 11

Note: Some files in Windows can't be deleted since the protection from deletion works, and the project doesn't crash in this case

  1. Resolution Note:

    It is generally not safe to delete the Library folder while the project is open in the Editor.
    There are some old docs that refer to this:
    https://docs.unity3d.com/530/Documentation/Manual/BehindtheScenes.html
    "However, it is always safe to delete the Library folder (while the project is not open in Unity) as all its data is generated from what is stored in the Assets and ProjectSettings folders"

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.