Search Issue Tracker
Duplicate
Votes
0
Found in
2021.1
2021.1.13f1
2021.2
Issue ID
1350010
Regression
No
[macOS] A sound is played when pressing keys in Game View during Play Mode if Search window was opened
How to reproduce:
1. Create a new project using the default 3D template
2. Enter the Play Mode
3. Focus the Game View
4. Hover the mouse over the Game View
5. Press any key (notice there is no sound played)
6. Open the search window (CMD+K)
7. Close the search window
8. Focus the Game View again
9. Hover over the Game View again
10. Press any key again
Expected result: No sounds are played after pressing keys in Play Mode
Actual result: A sound is played for every key pressed
Reproducible with: 2021.1.15f1, 2021.2.0b4,
Not reproducible with: 2022.1.0a1, 2022.1.0a2
Couldn't test with: 2019.4.29f1, 2020.3.14f1 (Search window doesn't open up with the shortcut)
-
Resolution Note (2022.1.X):
Fixed in Unity 2022.1.0a1 and versions above
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
This is a duplicate of issue #1338906