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FBX Exporter package does not export remaining bones of the model when t...
How to reproduce:1. Open the attached project "fbxexportexample.zip"2. Enter Play Mode Expected results: "FBXExportExampleAfterExpor... Read more
Revert option is not available when right-clicked on the Prefab Componen...
Steps to reproduce:1. Open the attached project "case_1364181.zip"2. Open Scenes/SampleScene3. Select Directional Light in the Hiera... Read more
SHADER_AVAILABLE_XXX defines are not set in compute shaders
SHADER_AVAILABLE_XXX does not seem to be set for compute shaders Our specific use case is with VFX Graph where we have a shared incl... Read more
SceneManager.SceneLoaded is called after loaded scene's Awake call
Reproduction steps:1. Open the attached project "SceneSwitchingTest"2. Open Scenes/ManagerScene3. Press the 'A' key Expected result:... Read more
[Regression] Texture Preview looks brighter in Linear color space
Steps:1. Open attached project (20210909_tes.zip)2. Open _Texture_PreviewThumbnail scene3. Hit play4. Observe GameView Expected: All... Read more
NullReferenceException after deleting sequence in the Sequences window
How to reproduce:1. Open the attached Unity project or create a new one2. Open Sequences window3. Create child sequences until one o... Read more
[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....
Reproduction steps:1. Open the attached project "PenTestIssue.zip"2. Build and install the application on a device3. Use the Pen on ... Read more
Visual Studio Code Intellisense is missing for newly added packages
Reproduction steps:1. Create a new project2. Install/update Visual Studio Code package3. Set VSCode as a default code editor (Prefer... Read more
[Hub] Project duplicates in the Projects list when adding the same proje...
Reproduction steps:1. Open Unity Hub2. At the top right corner press the Open button3. Select an existing project and open it4. Wait... Read more
[2D][Sprite Editor] Instantiated default assets can be edited in sprite ...
[2D][Sprite Editor] Instantiated default assets can be edited in sprite editor Instantiated default assets can be editted in sprite ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks