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Crash on (mono-2.0-bdwgc) mono_gc_run_finalize non-deterministically whe...
How to reproduce: 1. Open the attached project from "New Unity Project.zip" 2. Enter Play Mode 3. Click Button until the crash occur... Read more
Adaptive Performance - Removing the package won't remove the device simu...
Removing the Adaptive Performance package will leave folders and settings behind in the Assets folder. Expected: Should the simula... Read more
[HDRP] IES profile breaks point light after increasing resolution past 1024
1) Open a new Oudoor scene in HDRP 2) Drag the prefab into the scene 3) Notice the IES cookie is working fine 4) On IES asset import... Read more
NullReferenceException appears in the Console after selecting the Module...
How to reproduce: 1. Create a new project 2. Open 'SampleScene' 3. Open Window > Analysis > Profiler 4. Capture some data by enterin... Read more
SpriteSkin bone associations change when sprites are switched in the Spr...
How to reproduce: 1. Open attached project "SpriteskinError.zip" 2. Open "SampleScene" scene 3. Expand "Rag Doll characterTest" Game... Read more
[Package][Adaptive Performance] - Logging appears if not enabled every t...
Having the Adaptive Performance Package installed but not enabled gives you constant logging when exiting play mode. This can be qui... Read more
[Linux] OnGUIDepth Errors spam the console when docking the Inspector wi...
When trying to dock an Inspector window in the Editor, OnGUIDepth errors spam the console. 1. Create a new project 2. Try to dock/u... Read more
[GraphView] Graph View receives scroll input when the Editor is out of f...
Reproduction steps: 1. Open the user's attached "REPO PROJECT" project 2. Open Assets/New Shader Graph 3. Unfocus the Unity Editor (... Read more
Severe visual artifacts when adjusting Blendshapes in Play mode with Ski...
Reproduction steps: 1. Open user attached Project 2. Open "Assets\Scenes\SampleScene" 3. Press Play and Select "CubeMorphBrokenTest... Read more
[Android] Project crashes before loading the Scene when "Application.Req...
How to reproduce: 1. Open the user's attached project "GetAdvertisingIdentifierRepro.zip" 2. Load the Scene "advertisingIdentifier" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects