Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.3.X, 2022.1.X
Votes
0
Found in
2019.4
2020.3
2020.3.24f1
2021.2
2022.1
2022.2
Issue ID
1395106
Regression
No
[iOS] Next camera is prevented from rendering in stack when preCommand buffer is used for post processing in main camera
Reproduction steps:
1. Download and open the attached "CommandBuffer" project
2. Build and deploy the project to iOS
3. Observe the red button
Expected result: The red button does not dissappear/flicker
Actual result: The red button keeps disappearing/flickering
Reproducible with: 2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b3, 2022.2.0a1
Reproduced with: iPhone 12 Pro (iOS 14.2.1), iPhone 13 Pro (iOS 15.0.0)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder can't set a background image to a sprite from a multi-sprite spritesheet in the Resources folder
- Light2D freeform does not render the internal part when rendered in certain shapes
- Using AddCopyPass causes an incorrect merging of passes.
- Negative Enum value is not pasted correctly when copying from another array
- Silent Crash when generating Lightmap UVs for a model with a large object scale
Add comment