Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2020.3
2020.3.19f1
2021.2
2022.1
2022.2
Issue ID
1395265
Regression
No
Unnecessary pop-up window is shown when creating a new Scene with Load additively checked
Reproduction steps:
1. Create a new Project
2. Add an Empty Object to the Scene using the Hierarchy window
3. Press File > New Scene
4. Tick Load additively and then press Create
Expected result: no unnecessary pop-up window is shown
Actual result: unnecessary pop-up window is shown
Reproducible with: 2020.3.25f1, 2021.2.7f1, 2022.1.02b, 2022.2.0a2
Could not test with: 2019.4.34f1, because there isn't an option to "Load additively"
Notes: in 2022.1 and 2022.2 streams you have to have a Scene saved beforehand to enable the "Load additively" option.
The pop-up is saying that if you do not save, the content will be lost, but pressing "Don't save" leaves the content in the scene.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a4