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[Memory Profiler] fails to open snapshots and hangs in GC.Handles proces...
Some Memory Snapshots can hang in the GC.Handles processing phase. How to reproduce: 1. Create and open a new project 2. Install th... Read more
[2D][Sprite Shape] Closed spriteshape has texture seam at closed end point
[2D][Sprite Shape] Closed spriteshape has texture seam at closed end point Repro steps: - Open "Sprite Shape incorrect normal gener... Read more
[Accelerator] The Editor crashes when downloading corrupted Metadata fil...
How to reproduce: 1. Install Unity Accelerator 2. Create and open a new project 3. Open the Preferences window from Edit > Preferenc... Read more
MRC error when PhotoVideoCamera enabled and camera attached to object
How to reproduce: 1. Open the attached "RenderFromPVCameraRepro2018_Send.zip" project 2. Build to UWP 3. Open built the solution in ... Read more
Crash on fbxsdk::FbxSubDiv::Construct when opening a project with a brok...
Reproduction steps: 1. Open the attached project "1306037" 2. From the Project window, right-click on the OBJ file and press Reimpor... Read more
EndChangeCheck is not triggered when clearing the IMGUI search field by ...
How to reproduce: 1. Open the user's attached "SelectionUtility_2020.2.1f1" project 2. Open the custom Test window (Test->Show Windo... Read more
[Direct3D 12] Crash with various stack traces when running a 3D Game Kit...
How to reproduce: 0. You can use the 3D Game Kit project attached below. If doing so - skip to step 3. 1. Create a new 3D Game Kit ... Read more
Time.time returns 0 in OnDisable method when exiting Play Mode in Editor
Reproduction steps: 1. Download and open the attached project 'Time Bug.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. Exit ... Read more
Editor crashes if Unity is closed in the middle of exporting package
The editor crashes because of closing the editor while exporting a package. It crashes because we try to access a reference to Asyn... Read more
"no suitable method found to override" errors when using ForceReserializ...
Reproduction steps: 1. Open attached project "970825_TMP_ForceReserialize.zip" 2. In Project window, right-click Assets -> 'TextMesh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view