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RectTransformUtility functions that output a Vector, output only (0,0,0)...
How to reproduce: 1. Open the attached project "case_1313831 RectTransformUtility_Not_Working.zip" 2. Open the Scene "SampleScene" 3... Read more
Editor crashes at mono_print_method_from_ip when entering Play Mode havi...
How to reproduce: 1. Create a new project 2. Open the "Project Settings" window by going to the Menu Bar>Edit>Project Settings... 3.... Read more
The Build Settings window is not scrollable when docked to a smaller window
How to reproduce: 1. Open the attached '1313792.zip' project 2. Dock the Build Settings window next to the Preferences window 3. Obs... Read more
[Android] Android ARMv7 and ARMv64 builds crash with CsoundUnity package
Reproduction steps: 1. Open the attached user's project "TestUnity.zip" 2. In the Build Settings add "SampleScene.unity" to Scenes i... Read more
The GameObjects order in the Hierarchy gets changed after reopening a Sc...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. In the Hierarchy expand the 'Parent' object 4. Right-... Read more
[Enlighten] Warning on a light indicates that mode is switched to Realti...
Reproduction: 1) Open the attached project and load its scene 2) Bake the GI 3) Select the light and notice the warning, it says the... Read more
[URP] [Metal] [Mac] Project crashes on launch when binding compute buffe...
Reproduction steps: 1. Open the project attached in "Test CS Bug.zip" 2. Go File -> Build Settings 3. Enable Create Xcode project 4.... Read more
"Couldn't create a Convex Mesh from source mesh" message appears in Play...
How to reproduce: 1. Open the user's attached "ProxyTest" project 2. Open custom Build window (Build->Build...) 3. Set a build path ... Read more
Calculate Asset Dependency List is very slow during Addressables build w...
Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more
[HDRP][Search] NullReferenceException is thrown on enabling quick Search...
NullReferenceException is thrown on enabling quick search with background task window (show progress details ) which shows the progr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"