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Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.3.X, 2022.1.X
Votes
0
Found in
2019.4
2020.3
2020.3.26f1
2021.2
2022.1
2022.2
Issue ID
1401606
Regression
No
Unity Window not launching from specified hardware display when using command line arguments
How to reproduce:
1. Open the attached project "ReproProject.zip"
2. Open "SampleScene" Scene
3. Build the Project (File > Build Settings... > Build)
4. Open the command-line interpreter (cmd) and navigate to the folder where the Project is built
5. Launch the built application using this command: "ReproProject -monitor 2 -screen-fullscreen 0 -window-mode -screen-width 3840 -screen-height 1080"
Expected result: The Player build launches from the second monitor
Actual result: The Player build launches from the first monitor
Reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.15f1, 2022.1.0b10, 2022.2.0a7
Tested on: Windows 10, dual 1920x1080 monitors
Notes:
- Not reproducible on MacOS
- The issue is reproducible if the second monitor is set as primary
- The resolution should be set to max (native) on both monitors
- If using different size monitors set the screen width to monitor1 width + monitor2 width and set the screen height to the height of the biggest monitor
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Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a9
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0f1
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.2f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.34f1