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Fixed in 2022.2.X

Fixed in 2020.3.X, 2021.3.X, 2022.1.X

Votes

0

Found in

2019.4

2020.3

2020.3.26f1

2021.2

2022.1

2022.2

Issue ID

1401606

Regression

No

Unity Window not launching from specified hardware display when using command line arguments

Windows

-

How to reproduce:
1. Open the attached project "ReproProject.zip"
2. Open "SampleScene" Scene
3. Build the Project (File > Build Settings... > Build)
4. Open the command-line interpreter (cmd) and navigate to the folder where the Project is built
5. Launch the built application using this command: "ReproProject -monitor 2 -screen-fullscreen 0 -window-mode -screen-width 3840 -screen-height 1080"

Expected result: The Player build launches from the second monitor
Actual result: The Player build launches from the first monitor

Reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.15f1, 2022.1.0b10, 2022.2.0a7

Tested on: Windows 10, dual 1920x1080 monitors

Notes:
- Not reproducible on MacOS
- The issue is reproducible if the second monitor is set as primary
- The resolution should be set to max (native) on both monitors
- If using different size monitors set the screen width to monitor1 width + monitor2 width and set the screen height to the height of the biggest monitor

  1. Resolution Note (fix version 2022.2):

    Fixed in: 2022.2.0a9

  2. Resolution Note (fix version 2022.1):

    Fixed in: 2022.1.0f1

  3. Resolution Note (fix version 2021.3):

    Fixed in: 2021.3.2f1

  4. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.34f1

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