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[URP] Shadows are rendered for the first cascade only when using GLES2
How to reproduce:1. Open project "TestShadowsClippedGLES2.zip"2. Make sure GLES2 is selected in Player settings3. Build and Run on A... Read more
[iOS] Cyclic references are detected when building with Xcode 13.3
Reproduction steps:1. Create a new Unity Project2. Build the Project for iOS3. Build the Xcode Project twice Expected result: No err... Read more
Garbage is allocated when GraphicsBuffers constructor and other APIs tha...
Reproduction:1. Open the attached project "MinimalRepro-1418412.zip"2. Open Assets/Scenes/TestMeshGetVertexBufferDoesNotAllocateMemo... Read more
Built Asset Bundles have wrong size when there is Build Cache
Reproduction steps:1. Open the user's attached project2. Run menu item: Unity Support > Build Asset Bundles3. Open folder: <Pr... Read more
Missing Prefab GameObject is moved to InitTestScene during test run
Reproduction steps:1. Open attached project "UpgradeProjectTestTemplate.zip" and scene "MissingPrefab"2. In Hierarchy window, observ... Read more
High memory usage when in WriteSerializedFiles step while building Addr...
How to reproduce:1. Open the user attached project (unityclient2020.zip) on a machine with 16GB of RAM2. Open the "Addressable Group... Read more
Editor crashes intermittently on mono_object_isinst when closing it in b...
How to reproduce:1. There's currently no reproduction project Reproducible with: 2021.2.8f1 First lines of the stack trace:0x00007FF... Read more
UnityWorldSpaceLightDir does not work when the Directional Light has a C...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the Directional Light and the Cube in... Read more
Crash when dragging a prefab from Project window to Scene window
Reproduction steps:1. Open the attached project2. Open "Assets/MainWorld" scene3. Open "Assets/Resources" folder in the Project wind... Read more
[HDRP][DXR] Pathtracer geometry renders all black in player
Repro steps :- Create new HDRP template- got to HDRP + DXR Wizard and fix all- Add a volume with Pathtracer override check on with 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved