Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.4
2019.4.22f1
2021.1
2021.2
Issue ID
1323395
Regression
No
[Android] APK is built but not installed when you Build and Run with a file name containing a special character
Reproduction steps:
1. Open a new or an existing project
2. Switch the Platform to Android
3. Have an Android device connected
4. Go to Build Settings and press Build And Run
5. Name the file with a special character in its name, e.g. 'test".apk'
Expected result: A warning props us saying that the name is invalid
Actual result: Build succeeds but the APK is not installed on the Android device
Reproducible with: 2018.4.34f1, 2019.4.25f1, 2020.3.6f1, 2021.1.5f1, 2021.2.0a15
Notes:
- The built APK can still be installed via adb commands
- On Windows, a warning props up not letting you add a special character in the name
- Reproducible on macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2022.1):
Fixed in version: 2021.2.0a18