Search Issue Tracker
Fixed in 1.0.0-preview.16
Votes
0
Found in [Package]
1.0.0-preview.14
Issue ID
1323467
Regression
Yes
Editor Interface breaks when using Verdana font and UI Toolkit is installed
Reproduction steps:
1. Create a new Project
2. Import UI Toolkit
3. Change Editor Font to Verdana
Expected result: The Font changes
Actual result: The UI breaks
Reproducible with: 1.0.0-preview.14 (2020.3.5f1, 2021.1.3f1)
Not reproducible with: 1.0.0-preview.12 (2020.3.5f1, 2021.1.3f1), 1.0.0-preview.13 (2020.3.5f1, 2021.1.3f1)
Could not test with: 2019.4 (No UI Toolkit), 2021.2 (Compiler errors when UI Toolkit is installed)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note (fix version 1.0.0-preview.16):
Fixed in: UI Toolkit 1.0.0-preview.16