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0
votes
Fixed

Model Topology is broken when using "Mesh.SetUVs" with "Keep Quads" sett...

Mesh

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Dec 23, 2021

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Version/s: 2020.3.5f1, 2021.2, 2022.1, 2022.1.0b2

How to reproduce: 1. Open project "UvBreakTopology.zip" 2. In the Project window select the "Base" model 3. In the Inspector window ... Read more

0
votes
Fixed

Scene's lighting dims when reloading the Scene in Play Mode

Scene Management

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Dec 23, 2021

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Version/s: 2020.2.4f1, 2020.3, 2020.3.20f1

How to reproduce: 1. Open the user's attached project 2. Press Play 3. Observe the Game view and wait for the Scene to reload Expec... Read more

0
votes
Duplicate

2D Bones do not follow 2D IK Chain when Previewing the animation

Package: 2D Animation

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Dec 23, 2021

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Version/s: 5.0.8

How to reproduce: 1. Open the attached project "IK_Bug_Repro_Project.zip" 2. Open the "SampleScene" Scene 3. In the Hierarchy select... Read more

0
votes
Fixed

"EditorGUILayout.MaskField" returns different values if the dropdown lis...

IMGUI

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Dec 23, 2021

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Version/s: 2022.1, 2022.1.0a10, 2022.1.0a15

How to reproduce: 1. Open project "MaskField bug.zip" 2. In the Menu open Window > My Window 3. Press on "Nothing" and select "A", "... Read more

0
votes
Fixed

AssertionException is thrown when preloading localization tables twice

Package: Localization Package

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Dec 23, 2021

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Version/s: 1.0.5

How to reproduce: 1. Open the attached project "MaterialLocalization_.zip" 2. Open "Boot" Scene 3. Open the Addressables window ( Wi... Read more

0
votes
Fixed

Visual Scripting Graph Variables are sometimes undraggable

Package: Visual Scripting

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Dec 23, 2021

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Version/s: 1.7.6, 1.8.0-pre.1

*Reproducible on:* * VS version: 1.7.6, 1.8.0-pre.1 * Unity version: 2021.2.7f1, 2022.1.0b2 * Platforms: MacOS Monterrey (assume thi... Read more

0
votes
Won't Fix

Cinemachine Component properties get collapsed when entering Play Mode

Package: Cinemachine

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Dec 23, 2021

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Version/s: 2.8.0

How to reproduce: 1. Open the user attached "wegaim.zip" project 2. Select the "CM 3rd Person Aim" GameObject 3. Expand the "Body" a... Read more

0
votes
Fixed

[Burst] Editor hangs when compiling function pointers with open generic ...

Package: Burst

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Dec 23, 2021

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Version/s: 1.7.0-pre.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Enter Play... Read more

0
votes
Fixed

Physics Debugger sometimes crashes when visualising contacts of a Scene ...

Physics

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Dec 23, 2021

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Version/s: 2022.1, 2022.1.0a15

Reproduction steps: 1. Open the attached '1385255_DeterministicPhysicsBugExport' project 2. Open the 'TestScene' 3. Go to the 'Windo... Read more

21
votes
Fixed

[URP] Particles are flickering when in Play Mode

Visual Effects - Legacy

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Dec 23, 2021

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Version/s: 2020.3.23f1, 2020.3.24f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Mesh Particle System bug.zip" 2. Enter Play Mode 3. Turn on VSync 4. Observe the Gam... Read more

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