Search Issue Tracker
Fixed in 2020.3.X
Votes
0
Found in
2020.2.4f1
2020.3
2020.3.20f1
Issue ID
1390417
Regression
Yes
Scene's lighting dims when reloading the Scene in Play Mode
How to reproduce:
1. Open the user's attached project
2. Press Play
3. Observe the Game view and wait for the Scene to reload
Expected result: Lighting stays as it was before the Scene was reloaded
Actual result: Lighting gets dimmed after Scene is reloaded
Reproducible with: 2020.2.4f1, 2020.2.7f1, 2020.3.22f1
Not reproducible with: 2019.4.34f1, 2020.1.17f1, 2020.2.3f1, 2020.3.23f1, 2020.3.24f1, 2021.2.7f1, 2022.1.0b2
Note: Not reproducible in Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
Resolution Note (fix version 2020.3):
Fixed in 2020.3.23f1