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Fixed in 6000.0.26f1
Fixed in 6000.0.X, 6000.1.0a3, 7000.0.0a10, future release
Votes
0
Found in
6000.0.22f1
Issue ID
UUM-83856
Regression
Yes
“Can't Generate Mesh, No Font Asset has been assigned” warning is thrown when setting Focus() to a visual element
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/Test.unity” Scene
3. Enter the Play Mode
4. Observe the Console window
Expected result: No warning is thrown
Actual result: “Can't Generate Mesh, No Font Asset has been assigned” warning is thrown
Reproducible with: 2023.1.0b11, 6000.0.22f1
Not reproducible with: 2021.3.44f1, 2022.3.50f1, 2023.1.0b10
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Comments (4)
-
Fenkreg
Mar 28, 2026 14:49
Same 2 me; Strange thing that it happens randomly, not every time I start play mode;
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denis_bogdanov
Jan 31, 2026 09:23
I see this issue in 6000.3.6f1
-
thedanielkeen
Jan 13, 2026 23:58
I am also seeing this issue in 6000.3.2f1
-
Gillissie
Jan 04, 2026 19:19
I see this issue in 6000.3.2.
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Resolution Note (fix version future release):
Fixed warning message occurring when Focusing a text just after enabling a UIDocument.
Resolution Note (fix version 6000.1.0a3):
Fixed warning message occurring when Focusing a text just after enabling a UIDocument.
Resolution Note (fix version 6000.0):
Fixed warning message occurring when Focusing a text just after enabling a UIDocument.