Search Issue Tracker

1
votes
Fixed

Editor crashes when entering the Play Mode

DirectX12

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Jan 15, 2022

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Version/s: 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps: 1. Open users attached project 2. Open Scenes/SampleScene 3. Enter the Play Mode Expected result: Play Mode is ... Read more

0
votes
Fixed

NullReferenceException is thrown when entering Play mode while Canvas is...

uGUI

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Jan 15, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.1.0b12

Reproduction steps: 1. Open the user's attached project 2. Open the 'SampleScene' 3. Select 'Canvas' GameObject in the Hierarchy win... Read more

0
votes
Fixed

[Serialization][Addressables] Scriptable objects can not be loaded in Fa...

Serialization

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Jan 15, 2022

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Version/s: 2020.3.24f1, 2020.3.26f1

Reproduction steps: 1. Open the attached user's Unity project "AddressableTest2.zip" 2. Go to the Scenes folder and open "SampleScen... Read more

0
votes
Fixed

Addressables.InitializeAsync() handle is auto-released and false cannot ...

Package: Addressables

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Jan 14, 2022

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Version/s: 1.18.19

Reproduction steps: 1. Open the user's attached project "Addr11819.zip" 2. Open PrefabsLoader.cs and change line 28 to "initOperatio... Read more

0
votes
Fixed

[URP] Render textures not rendering on Android with OpenGLES3 when rende...

Package: Scriptable Render Pipeline Universal

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Jan 14, 2022

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Version/s: 14.0.0

Reproduction steps: 1. Open the attached user's Unity project 2. Go to File > Build Settings > Player Settings > Other Settings 3. M... Read more

0
votes
By Design

GameObject active state is changed when it is moved between Scenes creat...

Physics

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Jan 14, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select the GameOb... Read more

0
votes
Third Party Issue

Objects cannot be assigned in the Inspector when serialized field is der...

Scripting

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Jan 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/EnemyCreationScene 3. In the Hierarchy window, select "Bo... Read more

1
votes
Postponed

System.Threading.Task tasks cause stall when used in WebGL

Web Platform

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Jan 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.10f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to File -> Build Settings 4. Switch pla... Read more

0
votes
Fixed

[iOS] Next camera is prevented from rendering in stack when preCommand b...

iOS

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Jan 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Download and open the attached "CommandBuffer" project 2. Build and deploy the project to iOS 3. Observe the ... Read more

0
votes
Fixed

A test is called twice when [UnitySetUp] attribute is used

Package: Test-Framework

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Jan 14, 2022

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Version/s: 1.1.30

How to reproduce: 1. Open the attached project "UnityTestsDoubleSetup.zip" 2. Open Window > General > Test Runner 3. In the Test Run... Read more