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Scripts are not recompiled when the script changes are made while the Bu...
How to reproduce:1. Open attached project "ScriptsDontRecompile.zip"2. Open PrintMeMessage.cs script (in Assets\Editor folder)3. Ope... Read more
HLSLcc generates incorrect Metal/Vulkan Shaders when tessellation factor...
1. Open the attached "TessFactorReadProject.7z" project2. Open the "ReproScene" Scene3. Enter Play Mode4. Observe the Game view Expe... Read more
UI Toolkit mouse click and down events are called twice on a single clic...
How to reproduce:1. Open the user attached project (BugReport.zip)2. Open the SampleScene3. Enter PlayMode4. Press once on the red a... Read more
SurfaceEffector2D causes high forces and incorrectly interacts with Coll...
Reproduction steps:1. Open the attached project "Repro.zip"2. Press Play Expected result: The ball GameObject does not teleportActua... Read more
GameObjects cannot be placed between objects with the NotEditable flag w...
How to reproduce:1. Open the attached '1337512.zip' project2. Open the SampleScene3. In the Hierarchy select the 'Test' GameObject4.... Read more
Light baking gets stuck in a infinite loop when unloading a light baked ...
How to reproduce:1. Open the attached project "LightBaking_20052021.zip"2. Open SampleScene_A3. Click Window > Rendering > Lig... Read more
Particle Effect window is not interactive when Hand Tool is selected
How to reproduce:1. Open the attached "case_1337490.zip" project and Scenes/SampleScene scene2. Select the Hand Tool from the Toolba... Read more
[2D] SpriteResolver generates garbage every few frames when playing an a...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Open the Profiler window (Window... Read more
[AsyncProgress] Initializing the C# Progress class from a non main threa...
If you use the C# Progress class and it is not initialized, the static constructor will be called. The constructor is not thread saf... Read more
Progress bar is always at 100% when importing folder with multiple asset...
How to reproduce:1. Open an empty project2. Open the File Explorer and import the attached "A.zip" folder to the Assets folder of th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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