Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X
Votes
0
Found in
2019.3.0a1
2020.3
2020.3.7f1
2021.1
2021.2
Issue ID
1337397
Regression
Yes
Progress bar is always at 100% when importing folder with multiple assets through File Explorer
How to reproduce:
1. Open an empty project
2. Open the File Explorer and import the attached "A.zip" folder to the Assets folder of the project
3. Observe the Progress bar
Expected result: The progress bar is progressing for each imported texture in the added folder
Actual result: The progress bar is always at 100%
Reproducible with: 2019.3.0a1, 2019.4.29f1, 2020.3.141, 2021.1.13f1, 2021.2.0a4
Not reproducible with: 2018.4.36f1, 2019.2.21f1, 2021.2.0a5, 2021.2.0b3, 2022.1.0a1
Notes:
1. Issue is not reproducible when importing assets that are not in the folder
2. Issue is not reproducible when dragging a folder with assets from File Explorer to Editor Project view
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance drops when TextMesh Pro UI layout rounding tolerance is disabled
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
- Visual artifacts when the normal map is using mipmap and Bilinear filtering or Point filtering in URP Lit shader
- Crash on MonoBehaviour::VirtualRedirectTransfer when closing Editor after removing HDPR and importing Water Samples before
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a5
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.24f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.32f1