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votes
Won't Fix

“Create Neighbour Terrains Settings” settings text doesn’t fit in expand...

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May 12, 2025

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Version/s: 6000.0.49f1, 6000.1.2f1, 6000.2.0b1

*Steps to reproduce:* 1. Create new Unity project 2. Import Terrain Tools package 3. Open Terrain Toolbox window (Window > Terrai... Read more

0
votes
Won't Fix

Terrain Samples throws warnings in the Console window after import

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May 12, 2025

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Version/s: 6000.0.49f1, 6000.1.2f1, 6000.2.0b1

*Steps to reproduce:* 1. Create new Unity project 2. Open Package Manager 3. Install Terrain Tools package 4. Once Terrain Tools... Read more

0
votes
Active

UI Builder expands and collapses USS files only by adding or removing se...

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May 12, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1

How to reproduce: 1. Open the “UIToolkitBugsBundle.zip“ project 2. Open the “UIDocument.uxml” in UI Builder 3. Expand all USS fil... Read more

0
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In Progress

A vertex stream with a stride of 1 is bound to the GPU in Player when me...

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May 12, 2025

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Version/s: 2021.3.51f1, 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1, 6000.3.0a1

How to reproduce: 1. Open the attached “IN-101335” project 2. Select “File → Build Settings… → Build” 3. Open the RenderDoc graph... Read more

0
votes
Active

[HDRP] "Implicit truncation of vector type" warning in DefaultFogVolume ...

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May 12, 2025

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Version/s: 6000.2.0b1

*Steps to reproduce:* # Create a new Unity project using the HDRP template # Find and select *DefaultFogVolume* shadergraph in p... Read more

0
votes
Active

Spot light is not rendered if the Outer Spot Angle is set to below 2.562...

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May 12, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1

Steps to reproduce: 1. Open the attached “IN-100540” project 2. Switch to the Android Build Platform 3. Open the “SampleScene” 4... Read more

0
votes
In Progress

Wrong documentation icon in multiple Graphics Tools

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May 12, 2025

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Version/s: 6000.2.0b2, 6000.3.0a1

*Steps to reproduce:* # Download attached project and open in Unity # Open Rendering Debugger: Window >> Analysis >> Rendering D... Read more

0
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Active

StructuredBuffer is not writable to when using DirectX Graphics APIs

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May 12, 2025

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Version/s: 6000.0.48f1, 6000.1.3f1, 6000.2.0a10

How to reproduce: 1. Put the contents of the “Settings.zip“ archive in the “C:/Users/“ directory 2. Open the “IN-94471.zip“ projec... Read more

0
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Active

[Valve Index] Tracking origin is incorrect if headset isn't tracking on ...

Package: OpenXR Plugin

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May 12, 2025

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Version/s: 1.14.2

Steps to reproduce: 1. Open the attached user's project "OpenXRGroundTest.zip" 2. Make sure headset isn't tracking (HMD icon is bl... Read more

0
votes
Active

[Android] AdaptivePerformanceManager.Update() causes GC Allocations

Package: Adaptive Performance

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May 12, 2025

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Version/s: 5.1.1

Steps to reproduce: 1. Create a new empty 3D project. 2. In Build Settings, switch the target platform to Android. 3. Using Packa... Read more

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