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_BlitScaleBias is not set when using a custom shader

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Sep 18, 2023

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Version/s: 2022.3.10f1

How to reproduce: 1. Open the attached “TrueBlitterBug.zip“ project 2. Open the “SampleScene“ Scene 3. Observe the Game view Expect... Read more

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In Progress

Custom overlay height does not change when trying to resize it by draggi...

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Sep 18, 2023

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Version/s: 2023.1.14f1

1. Open the attached "PROJECTFILE" project 2. Open the “ASSETPATH” asset 3. In the custom Editor window “ExampleGraph” toolbar, c... Read more

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Active

The wrong mesh is pasted when copying and pasting a Rig with bones and i...

Package: 2D Bugs

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Sep 18, 2023

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Version/s: 6.0.7, 8.0.2, 9.0.1

How to reproduce: 1. Open the attached “RigCopyPasteBug.zip“ project 2. Select the “Model“ asset 3. Open the “Sprite Editor” and sel... Read more

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Active

[AR] Failed to create ModelTargetObserver: DATABASE_LOAD_ERROR error is ...

Package: XR - ARFoundation - ARCore Bugs

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Sep 18, 2023

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Version/s: 5.1.0-pre.10

Steps to reproduce: 1. Open the attached user's project "test App.zip" 2. Select "TestScene.unity" in Build Settings 3. Use the B... Read more

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Active

[WebGL] unityInstance.SendMessage crashes WebGL Runtime when passing a l...

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Sep 18, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

Reproduction steps: 1. Create a new 3D project 2. Click File > Build Settings… > Select WebGL > Switch Platform 3. Click Edit > Proj... Read more

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In Progress

Docked custom Overlay does not display content when it is clicked in a c...

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Sep 18, 2023

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Version/s: 2023.2.0b10, 2023.3.0a5

Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the “ASSETPATH” asset 3. In the custom Editor window “Ex... Read more

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Active

Warnings that TAA is enabled but will be disabled because MSAA is enable...

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Sep 18, 2023

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Version/s: 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

How to reproduce: 1. Open any project with an RP installed 2. In a Scene select your Camera GO and in the Inspector enable AA unde... Read more

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Active

Nav Mesh Agent is unable to move on the Y axis when the NavMeshSurface G...

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Sep 18, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b6, 2023.3.0a7

Reproduction steps: 1. Open the attached project “NavMeshIssue” 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the Play m... Read more

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Won't Fix

Animator parameters are reset to default when runtimeOverrideController ...

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Sep 18, 2023

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Version/s: 2021.3.30f1

How to reproduce: 1. Download and open the attached "Bug Addressables + AnimatorOverrideController" project 2. Open the Addressabl... Read more

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Fixed

[iOS] Kinematic Rigidbody2D can begin moving when it is collided with

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Sep 18, 2023

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Version/s: 2022.3.4f1

How to reproduce: 1. Open the attached Project "physics-kinematic-bug" 2. Build and Run the Scene "test" on iOS 3. Observe the Pl... Read more

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