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Import Settings Animation values can not be changed after adding a new A...
Reproduction steps: 1. Open the user's attached "AnimationEventBug" project 2. Click on Assets/xbot@idle (1).fbx in the Project wind... Read more
[Input System] MultiplayerEventSystem throws a warning when more than on...
Reproduction steps: 1. Open the attached "Multiplayer input" project 2. Open Assets/Scenes/SampleScene 3. Enter Play Mode 4. Observe... Read more
Editor freezes when using Lightmapping.Bake and the open additive Scene ...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. In the Project window right-click on 'SampleScene 1' ... Read more
Object Picker does not populate with objects in the prefab if the curren...
Reproduction steps: 1. Open attached project "ObjectPickerBug.zip" and scene "EmptyScene" 2. In Projectwindow, select and open Asset... Read more
[CPU PLM] Black light probes after toggling active light setups during t...
Steps to repro: 1. Open the attached project and "ProgressiveLightmappingExample" scene; 2. In the Context menu select Lighting>Day ... Read more
Wrong scaling in the render paths view mode
How to reproduce 1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests 2) Open scene /857-BakedLighting_LightModes_S... Read more
Old name is shown in the menu items when ContextMenu attribute name is c...
How to reproduce: 1. Open the attached "1303699_repro.zip" 2. Open the "SampleScene2" Scene 3. Select the "GameObject" GameObject in... Read more
[Android][URP][OpenGLES] Only RenderQueue Transparent GameObjects are re...
Reproduction steps: 1. Open the attached project "EmptyTest.zip" 2. In the Project window under the "Assets" folder open "TerrainTes... Read more
[Profiler] Data shows timing near 0 when loading in data that was saved ...
How to reproduce: 1. Create a new Unity 2020.2.1f1 project 2. Open the Profiler (Window->Analysis->General) 3. Press the load button... Read more
[SRP] "unrecognized identifier 'Texture2DMS_float'" Shader error is thro...
How to reproduce: 1. Open the user's attached "TestHighpTexture2DMS.zip" project 2. Change the "Texture2DMSArray" to "Texture2DMS_fl... Read more
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