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Fixed
Fixed in 0.1.1-exp.1
Votes
0
Found in [Package]
Issue ID
ECSB-1702
Regression
No
ArgumentException Thrown When Toggling Subscene Load State at Runtime
Steps to reproduce:
- Create a new Unity project
- Open the Package Manager
- Install the com.unity.vehicles package
- Select the Vehicles package and open the Samples tab
- Import the Advanced Vehicle Sample
- In the Project window, open the AdvancedVehicleScene
- In the Hierarchy, select the AdvancedVehicleSubscene GameObject
- In the Inspector, ensure Auto Load Scene is disabled
- Enter Play Mode
- Manually enable the Load Scene checkbox
- Then disable it
- Enable it again
- Observe the Console
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Actual results: The following exception is thrown in the Console:
{code:java}
ArgumentException: System.ArgumentException: The entity does not exist.System.String Unity.Entities.EntityComponentStore::AppendDestroyedEntityRecordError(Unity.Entities.Entity)
This Exception was thrown from a function compiled with Burst, which has limited exception support
{code}
Expected results: Toggling the subscene load state during runtime should not trigger an exception. The entity management system should handle state transitions without throwing errors.
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Reproducible with versions: 0.1.0-exp.10 (6000.2.0b3)
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Tested on (OS): Windows 11
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