Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X
Votes
1
Found in
6000.0.50f1
6000.1.4f1
6000.2.0b3
Issue ID
UUM-107497
Regression
Yes
The scrollbar does not respect empty lines in the Input Field
How to reproduce:
1. Create and open a project
2. Install the TextMeshPro package (Window > Package Manager)
3. Install (Window > TextMeshPro > Install Examples & Extras)
4. Open the “Assets/TextMesh Pro/Examples & Extras/Scenes/20 - Input Field with Scrollbar“ Scene
5. Enter Play Mode
6. Delete all text in the top Input Field
7. Press the Enter key a bunch of times (>10)
8. Observe the scrollbar
Expected result: The Scrollbar handle gets smaller with each added line
Actual result: The Scrollbar handle stays the same size
Reproducible in: 2023.2.0a14, 6000.0.50f1, 6000.1.4f1, 6000.2.0b3
Not reproducible in: 2022.3.62f1, 2023.2.0a13
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
Notes:
- Handle only changes in size if there is text in those new lines
- Does not reproduce with “Preserve Whitespace“ wrapping method
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
Add comment