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0
votes
By Design

In Editor, SetActive(true) does not work when it is called the first time

Scripting

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Nov 10, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached project "setActiveFalse_firstTime7.zip" and scene "FloorMap00"2. Enter Play mode3. In Game View, p... Read more

1
votes
Fixed

AssemblyDefinitionFiles fail to use Assembly References override correct...

Scripting

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Dec 17, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce:1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip")2. Observe the console error Expected result... Read more

0
votes
Won't Fix

ISerializationCallback.OnBeforeSerialize sometimes fail to access a refe...

Scripting

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Nov 01, 2018

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Version/s: 2017.4.0f1, 2018.2.5f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the user-submitted project ("iserializationcallback_scriptableobject_bug.zip")2. Observe the console errors... Read more

0
votes
Won't Fix

Unity crashes when entering Play Mode in CarDemo or DroneDemo scenes

Scripting

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Nov 19, 2018

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Version/s: 2018.2.15f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the user's attached project2. In the Project window go to AirSimAssets->Scenes and open CarDemo3. Open t... Read more

0
votes
Won't Fix

Obscure error is displayed which fails script compilation, but no inform...

Scripting

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Nov 14, 2018

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Version/s: 2017.3.0a1, 2018.2.15f1, 2018.3.0a1

Reproduction steps: 1. Open "Repro" project2. See Error3. Clear the Errors4. Select "Main Camera" in "Main" scene5. See the Script "... Read more

0
votes
By Design

Scripts (except editor scripts) do not recompile after "Scripting Define...

Scripting

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Nov 01, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the user-submitted project ("TestImport2018.2.14.zip")2. Go to "Edit" -> "Project Settings" -> "UIWid... Read more

0
votes
By Design

[.NET 4.6] ArgumentOutOfRange exception when setting a non-gregorian Cul...

Scripting

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Nov 01, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (TestDateTime2018.2.14) and 'SampleScene' scene2. Enter Play Mode3. Click on either ... Read more

0
votes
Won't Fix

Quaternion == fails for zeroed values

Scripting

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Dec 18, 2018

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Version/s: 2018.3.0a10, 2018.3.0f2

How to reproduce:1. Open attached project "testfail.zip"2. Open Test Runner window, and press "Run All"3. After the test completes, ... Read more

0
votes
Duplicate

[.NET 4.6] Editor crashes when logging a message in IDisposable.Dispose(...

Scripting

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Nov 29, 2018

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Version/s: 2017.4.0f1, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (EditorCrashReproduce)2. Enter Play Mode Expected result: the Editor doesn't crashAc... Read more

0
votes
By Design

HashSet<T>(int capacity) constructor is not supported when creating a Ha...

Scripting

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Jan 07, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0a13, 2019.2.0a1

How to reproduce:1. Open tester-attached project (HashSet)2. Check the Console window Expected result: no errors are present in the ... Read more

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