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0
votes
Not Reproducible

[PackedMemorySnapshot] Array type fields are listed as non-array types

Scripting

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Nov 29, 2018

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Version/s: 2018.3.0b12

To reproduce: 1. Open attached project 2. In main toolbar, click Repro, Demonstrate To Console 3. Observe the console prints Expect... Read more

0
votes
Won't Fix

TextAreas in a list do not scroll independently

Scripting

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Feb 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user-submitted project ("test.zip") 2. In the Project Window, click "StringTests" 3. In its Inspector ... Read more

7
votes
Fixed

Editor throws assembly reference error when custom external assembly is ...

Scripting

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Feb 13, 2019

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Version/s: 2018.3.0a7, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open Project UnityDllTestProject2 2. Enter the Play Mode 3. Check the console for load errors Expected resu... Read more

0
votes
Not Reproducible

Memory is leaking when using SetFloat() to update Shader properties with...

Scripting

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Feb 13, 2019

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Version/s: 2018.3.0a1, 2018.3.0b9

To reproduce: 1. Open attached project "Youzu_memoryLeaks.zip" 2. Enter Play mode 3. Observe memory leaking via Task Manager or othe... Read more

4
votes
Won't Fix

Thread-Deadlock during prepare method by JIT

Scripting

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Feb 13, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "JITCrash.zip" project 2. Build Standalone Build 3. Run "run.bat" in the Project folder 6-8 times 4. No... Read more

0
votes
Won't Fix

Input.GetKeyUp and Input.GetKeyDown always Return False when used in the...

Scripting

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Feb 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open "SampleScene" Scene in the attached "UnityTest.zip" Project 2. Enter Play Mode 3. Press Spacebar on the Ke... Read more

0
votes
By Design

GC.Collect occasionally fails to clean everything, resulting in Memory l...

Scripting

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Feb 12, 2019

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Version/s: 2017.4.0f1, 2017.4.6f1

When Memory is allocated, the total Memory value is printed and that Memory is freed and cleaned with "GC.Collect". However, occasi... Read more

0
votes
Duplicate

[Windows][.NET 4.x] Delegate.DynamicInvoke fails with an exception when ...

Scripting

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Feb 12, 2019

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Version/s: 2018.2.15f1, 2018.3.5f1

When attempting to use Marshal.GetDelegateForFunctionPointer with the IntPtr returned from "GetProcAddress" (kernal32) when the scri... Read more

0
votes
Fixed

[Windows] Malformed utf16 surrogates in C# strings can cause the Unity E...

Scripting

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Feb 13, 2019

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Version/s: 2017.4.0f1, 2017.4.20f1

To reproduce: 1. Download attached project “MalformedStringInspectorCrashRepro.zip" and open in Unity 2. Set Scripting Runtime Vers... Read more

0
votes
By Design

gameObject.SendMessage doesn't accept value as a function argument corre...

Scripting

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Feb 19, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user-submitted project ("Unity_2018_3_NET_4_6.zip") 2. Enter Play Mode 3. Observe the Console Window ... Read more

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