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Unity editor crashes if code has nullable structs with circular dependency
How to reproduce: 1. Open attached project "754243.zip" 2. In Project window, open "Test.cs" script 3. Uncomment and save the code ... Read more
Wrong localized language name of Simplified/Traditional Chinese in Edito...
How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more
[General] UnityEngine.Application.logMessageReceived is not being raised...
How to reproduce: 1. Open attached project "New Unity Project.zip" 2. In Project window, double-click on "Initializer" script 3. In... Read more
Allocating too many variables in a method leads to a crash
Steps to reproduce: 1. Download and open the attached project 2. Add LoadMegaCrash.cs to a a gameobject 3. Enter playmode Expected ... Read more
[Android][IL2CPP] App crashes when accessing unsafe byte data
Repro steps: 1. Open user attached project 2. Build and Run 3. Play Actual: App crashes Reproducible with: 2017.3.0p2, 2017.4.15f1... Read more
[IL2CPP] Accessing CustomAttributeData causes an assertion failure
Repro steps: 1. Open user attached project 2. Make sure “Development Build” is checked 3. Build and Run 4. Play 5. Check the player ... Read more
TextAsset.bytes allocates memory on each call, need a NativeArray / non-...
Calling TextAsset.bytes allocates a new C# array on every call. This can get expensive (both in memory usage and garbage collector p... Read more
Parent class Awake method is not called when Reload Scene setting is dis...
How to reproduce: 1. Open the user-submitted project 2. Open the Sample Scene 3. Enter Play mode Expected results: "Awake was calle... Read more
[iOS] ProjectSettings.SetScriptingDefineSymbolsForGroup is not defining ...
The problem seems to be coming from ProjectSettings.SetScriptingDefineSymbolsForGroup that is that is not updating the scripting def... Read more
"InvalidOperationException: Stack empty" error is thrown when reimporti...
Steps to reproduce: 1. Open attached project "Script error" 2. In the Assets folder find "NewBehaviourScript" 3. Right click on it a... Read more
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