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0
votes
By Design

Material changes are not tracked properly when using recursive rendering

Graphics - General

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Apr 24, 2018

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Version/s: 5.6.5p1

To reproduce: 1. Open project 2. Play 'DemoScene' Expected: both mirrors will have reflections Actual: right mirror has a silver te... Read more

0
votes
Fixed

Frame Debugger does not display all additional Shader keywords when debu...

Graphics - General

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Aug 14, 2018

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Version/s: 2017.2.0a1, 2018.2.2f1

How to reproduce: 1. Open the user-submitted project(ShaderKeywords) 2. Build the project as a Development Build and open it 3. Back... Read more

3
votes
Won't Fix

Unity crashes while selecting Render Pipeline Asset at PrepareRenderNode...

Graphics - General

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Feb 23, 2018

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Version/s: 2018.1.0b8

Steps to reproduce: 1. Open the "RenderAssetCrash.zip" project 2. Open the "SampleScene.unity" scene 3. Open Edit -> Project Setting... Read more

0
votes
Fixed

[HDRP] [Template] Android/WebGL/IOS build fails on making a project in H...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b6

Android player fails to build on making a project in HighEnd SRP template. When making a build with colour space Gamma, build fails ... Read more

0
votes
Won't Fix

[2018.x] PBR Validation view is incorrect on some models when using Vali...

Graphics - General

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May 29, 2018

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Version/s: 2018.1.0b6, 2018.1.0f2

To reproduce: 1. Open project 2. Add 'Yamaha_YZF_R6' prefab to the scene 3. Set Draw mode to 'Validate Albedo' Expected: PBR valida... Read more

0
votes
Not Reproducible

[Editor] [Metal] Crash with 'MTLResourceListAddResource' when opening th...

Graphics - General

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Mar 04, 2018

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Version/s: 2018.1.0b9

Reproduction steps: 1. Setup the project, choose one of two: - Create an empty project and download this package - https://assetsto... Read more

0
votes
By Design

Texture2D creation fails and throws unintuitive error message when using...

Graphics - General

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Jun 13, 2018

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Version/s: 2018.1.0a2, 2018.1.1f1

How to reproduce: 1. Open Tester-submitted project (TextureInitFail.zip) 2. Open "SampleScene.unity" scene 3. Play the scene 4. Obse... Read more

0
votes
By Design

Sprite Rendering shader with a ShadowCaster pass causes the DepthPass dr...

Graphics - General

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Jun 22, 2018

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Version/s: 2017.4.5f1

To reproduce: 1. Open project 2. Open 'BatchingTest' scene 3. Open Frame Debugger 4. Play scene 5. Enable Frame Debug 6. Notice that... Read more

0
votes
By Design

Scene Camera can be accessed through script

Graphics - General

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Feb 09, 2018

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Version/s: 2018.2.0a1

Scene Camer can be accessed through script by using GameObject.Find("SceneCamera").SetActive(false); To reproduce: 1. Open attached... Read more

0
votes
Duplicate

Editor crashes in ShaderPropertySheet::UpdateTextureInfo if logo's impor...

Graphics - General

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May 28, 2018

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Version/s: 2017.1.1f1

To reproduce: 1. Open the attached project (Blockead's Adventure.zip 2. In the Player Settings, add Assets/misc/icon asset as a log... Read more

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