Search Issue Tracker

0
votes
Not Reproducible

Unity crashes in RenderTexture::Create while enabling "MainCamera" GameO...

Graphics - General

-

Apr 11, 2017

-

Version/s: 5.6.0f3

1. Open the attached "SmallerRepro" project and "game" scene 2. Enable "Main Camera" GameObject, crash will probbably occur 3. If t... Read more

0
votes
Fixed

Graphics.DrawMeshInstanced shadows are not rendered

Graphics - General

-

Feb 02, 2017

-

Version/s: 5.5.1f1

To reproduce: 1. Open attached project. 2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows. Actual res... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

-

Oct 16, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "DefaultScene" and run it 3. Notice that RT isn't cleared Additional st... Read more

0
votes
Fixed

Crash in SkinnedMeshRenderer::UploadCloths() when removing mesh with a C...

Graphics - General

-

Apr 06, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project 2. Open scene crash.unity 3. Select the Plane game object 4. Attach the Cloth component... Read more

0
votes
Fixed

Texture2DArray.Apply(makeNoLongerReadable: true) doesn't free heap memory

Graphics - General

-

Jun 09, 2017

-

Version/s: 5.6.1f1

How to reproduce: 1. Open user provided project 2. Build standalone or to mobile device 3. Inspect heap memory Expected behaviour: ... Read more

0
votes
Fixed

Scrolling second texture tiling and offset value constantly with animati...

Graphics - General

-

May 08, 2017

-

Version/s: 2017.1.0b4

The repo scene has the animation to scroll the 2 layers of texture's tiling and offset values on material, with constant speed (line... Read more

0
votes
Not Reproducible

Custom mesh made w/ script w/ big vertice coordinates on one axis, shows...

Graphics - General

-

Nov 16, 2016

-

Version/s: 5.4.1p4

Steps to reproduce: 1. Download an open attached project "DTM.zip" 2. Open scene DTM and play it 3. Move scene view around Actual r... Read more

0
votes
Not Reproducible

Texture's alpha quality in 5.5 is significantly lower than 5.3 Unity ver...

Graphics - General

-

Feb 11, 2017

-

Version/s: 5.5.0p3

Reproduction steps: 1. Open the attached project "Test 5.5.zip" with Unity 5.5; 2. Take a look at the noise; 3. Open the " Alpha On... Read more

0
votes
Won't Fix

Optimize Mesh Data incorrectly strips vertex color when Mesh is loaded f...

Graphics - General

-

Feb 23, 2017

-

Version/s: 5.5.1p4

To reproduce: 1.Download and open attached project. 2.Open "VertexAlphaSceneLoader" Scene. 3.Go to Assets->AssetBundles/Simulation ... Read more

0
votes
Duplicate

Halo is rendered after OnPostRender (5.4 regression)

Graphics - General

-

May 03, 2017

-

Version/s: 5.5.3p2

Halo is rendered after OnPostRender, resulting in Halos not being affected by image effects. Steps to reproduce: 1) Open the attach... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.