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Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)
How to reproduce: 1. Open the attached Probuilder2.2.zip project ===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproduci... Read more
Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst
SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more
Starting a DX11 Unity player ignores the "-adapter X" setting
Steps to reproduce : - have a machine with 2 monitors - open Unity and create a new scene - build the scene and make a desktop shor... Read more
Editor crashes at CreateDirect3D11SurfaceFromDXGISurface when GraphicsBu...
Steps to reproduce: 1. Download 1172167_repro.zip 2. Open "SampleScene" scene 3. Enter play mode 4. Open Scene window 5. Select Came... Read more
Memory leak in a specific built project causes the Player to eventually ...
How to reproduce: 1. Download the linked project 'Built Game.zip' 2. Launch the project (Ultra settings) with '-logFile Player.log' ... Read more
PreviewRenderUtility.camera.backgroundColor doesn't have any effect on t...
Steps to reproduce: 1. Download 1176854_repro.zip 2. From Toolbar open My custom Tools -> PreviewRenderUtility Test 3. In the newly ... Read more
Editor crashes while opening a prefab with UI:Canvas
Steps: 1. Open attached project 2. Find NewSaveSlot prefab 3. Double-click on it to open ==> Editor crashes The regression was int... Read more
Plugging time into a master node on HDRP crashes Unity
Occurs in SRP Master (commit 1811ed952a) Repro steps: 1. Use a project with HDRP 2. Create a new PBR or HD Lit shadergraph 3. Create... Read more
Skinned mesh flickers during manipulation
How to reproduce: 1. Open attached project "SkinnedMeshFlicker.zip" 2. Open "Ninja" scene 3. Select "RightUpperLeg" (Ninja > Root > ... Read more
Crash on generating lighting in a scene with meshes that doesn't have UVs
Reproduction steps: 1. Open the project attached by the user 2. Open "chillroom broken" 3. Click "Generate Lighting" in the Lighting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow