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2
votes
Active

[Linux] Editor is much darker if Linear Color Space is used instead of G...

Graphics - General

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Dec 31, 2018

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Version: 2018.3.0f2

To reproduce: 1) Create a new project 2) Open Player Settings -> Other Settings 3) Change Color Space from Gamma to Linear Expected... Read more

0
votes
By Design

CommandBuffer.Blit will not show unless Graphics.Blit is also executed a...

Graphics - General

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Dec 21, 2018

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Version:

Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Press the on-screen buttons Expected result: th... Read more

0
votes
Active

Unity crashes on “Transform::GetTransformAccess()” when Entering Play Mo...

Graphics - General

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Dec 15, 2018

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Version: 2018.3.0f2

Repro steps: 1. Open QA attached project “repro_1109892" 2. Open scene “Aliensglade” 3. Select the Main Camera in the Hierarchy 4. E... Read more

0
votes
Fixed

Render Texture Inspector enum broken

Graphics - General

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Jan 08, 2019

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Version:

While choosing various render texture formats in the Render Texture asset inspector unity will throw errors and fail to create the c... Read more

0
votes
Fixed

Using BC6H on PS4 crash the player

Graphics - General

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Jan 08, 2019

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Version:

Steps: 1. Create a new project 2. Have a script using System.Collections; using System.Collections.Generic; using UnityEngine; pub... Read more

0
votes
Active

Splash screen background is not included when drawing with scripting api...

Graphics - General

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Jan 04, 2019

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Version:

If a background sprite is assigned to the splash screen, but the splash screen is then disabled in the player settings(so it can be ... Read more

1
votes
Active

Gfx.WaitForPresent huge spikes in profiler when vSync is off

Graphics - General

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Dec 11, 2018

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Version: 2018.3.0f1

Steps to reproduce: 1. Open a new project 2. Turn off vSync 3. Open profiler (makes it easier if only Rendering activity is showing ... Read more

1
votes
Active

Editor crashes with D3D12SwapChain::CreateHWND when switching to Direct3...

Graphics - General

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Nov 24, 2018

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Version: 2018.2.17f1

How to reproduce: 1. Create new project 2. Open Project Settings/Player tab 3. Under Other Settings disable "Auto Graphics API for W... Read more

0
votes
Active

Graphic color data is not readable in the shader when writing data to UI...

Graphics - General

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Nov 11, 2018

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Version: 2018.3.0b8

How to reproduce: 1. Open attached "UIVertex.uv2bug.zip" project 2. Go to Assets -> Scenes folder and open 'SampleScene" 3. Change c... Read more

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