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0
votes
Active

CustomRenderTextureManager::UpdateCustomRenderTextures crash when buildi...

Graphics - General

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Apr 22, 2019

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Version: 2019.1.0f2

Steps to reproduce: 1. Open User-supplied project ("ProjectorSim_HDRP_2019.zip") 2. Build it Reproduced in: 2019.1.1f1, 2019.2.0a14... Read more

7
votes
Duplicate

Using Mesh.SetTriangles continuously causes application to Freeze when c...

Graphics - General

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Mar 27, 2019

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Version: 2018.3.7f1

How to reproduce: 1. Open attached project "CloseFreezeRepro.zip" 2. Build the project (PC, Mac & Linux Standalone) 3. Open the buil... Read more

0
votes
Won't Fix

Unity's primitive Plane Mesh has its UVs upside down

Graphics - General

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Apr 21, 2019

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Version: 2018.3.10f1

How to reproduce: 1. Open the attached "case_1147942-PrimitivePlaneUVs.zip" project and open the "main" scene 2. Select the "Plane" ... Read more

0
votes
Active

Mesh.CombineMeshes result has different normals if the original mesh has...

Graphics - General

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Apr 19, 2019

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Version: 2017.4.17f1

How to reproduce: 1. Open the attached "case_1147419-MergeMeshBug" project and open scene "main" 2. In the Hierarchy, select "Quad" ... Read more

0
votes
Fixed

QualitySettings.streamingMipmapsMemoryBudget is always clamped down to 4...

Graphics - General

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Apr 19, 2019

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Version:

How to reproduce: 1. Open the attached project "case_1147394-TextureStreamingLimit" and scene "SampleScene" 2. Ener Play Mode 3. Obs... Read more

0
votes
Active

Crash when calling "SkinnedMeshRenderer.BakeMesh()" with NULL as the par...

Graphics - General

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Apr 09, 2019

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Version: 2017.4.25f1

Reproduction steps: 1. Open the "New Unity Project.7z" project 2. Open "Test" scene 3. Enter Play mode 4. Press "B" Expected Resul... Read more

1
votes
Active

SkinnedMeshRenderer not rendering correctly in 2019.1 after altering mes...

Graphics - General

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Apr 17, 2019

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Version: 2019.1.0f2

Steps to reproduce: 1. Open original project inside "Unity SkinnedMeshRenderer Issue - SmashRiot20190417.zip" in 2019.1 2. Open Samp... Read more

0
votes
Fixed

[Graphics] Editor and Standalone hangs after shutdown when running C# Jo...

Graphics - General

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Apr 02, 2019

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Version: 2018.2.20f1

How to reproduce: 1. Open attached project "SRPJobs-20192.zip" and scene "SRP0102_AssetSettings" 2. In the Hierarchy window, select... Read more

0
votes
Postponed

Shader prewarming doesn't actually work on most renderers

Graphics - General

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Dec 22, 2016

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Version:

Shader prewarming (currently done in SaveAndLoadHelper.cpp::InitializeEngineGraphics()) doesn't actually do anything on most rendere... Read more

0
votes
By Design

HDR colors change when importing 2017.4 to newer releases

Graphics - General

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Apr 03, 2019

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Version: 2017.4.2f2

To reproduce: 1. Open attached project ("HDR colours") in Unity 2017.4 2. Open a copy of the project in Unity 2018.3 -- Colours diff... Read more

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