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Flickering caused by Z-Fighting With Depth Prepass With SV_Depth in Cust...

Graphics - General

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Apr 04, 2019

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Version: 2018.3.5f1

To reproduce: 1) Open attached project (use user attached project in 2018.3, "Corrected Project.zip" if 2019.1+) and the scene in it... Read more

0
votes
Active

[OpenGLCore] Result of Graphics.Blit in Coroutines becomes black in Buil...

Graphics - General

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Apr 01, 2019

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Version: 2017.4.16f1

How to reproduce: 1. Open the project in the attached "20190410_bug_minimal.zip" 2. Make sure OpenGLCore is on top of graphics API l... Read more

0
votes
Active

Static Batching is recalculated for every loaded scene additively when u...

Graphics - General

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Apr 03, 2019

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Version: 2018.3.11f1

How to reproduce: 1. Open the attached "BugRepro.zip" 2. Open up the CPU Profiler and enable Deep Profiling 3. Start Editor Profilin... Read more

0
votes
Fixed

Shaders referencing meta or other editor only passes via UsePass fail on...

Graphics - General

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Mar 11, 2019

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Version:

Step: 1. download 20190402_t.zip attached in comment 2. make standalone build 3. run the player Actual result: the cube is pink Re... Read more

3
votes
Active

UnityMain crash when running a build

Graphics - General

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Mar 30, 2019

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Version: 2018.3.6f1

Steps to reproduce: 1. Open project attached by QA ("case_1142156-Mooj_smallrepro.zip") 2. Build and run on Windows 3. Crash Reprod... Read more

0
votes
Fix in review

Mesh.GetTriangles(list, index) doesn't put all submesh triangles in the ...

Graphics - General

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Mar 29, 2019

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Version: 2018.3.8f1

How to reproduce: 1. Open the attached "case_1141916-GetTrianglesBug" project 2. Select "CablePart_Hi" in the Project window and not... Read more

0
votes
Fixed

Texture2D Copied from RenderTexture is displayed incorrectly when Resolu...

Graphics - General

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Mar 28, 2019

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Version: 2018.3.10f1

How to reproduce: 1. Open the "TestScene" Scene in the attached "Texture Res Bug Report.zip" Project 2. Enter the Play Mode 3. In th... Read more

0
votes
Active

Texture errors getting spammed into Console when gameObject is visible i...

Graphics - General

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Mar 16, 2019

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Version: 2018.3.8f1

How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Enter Play Mode 4. Open the Scene view (make sure t... Read more

0
votes
Won't Fix

Background is lighter when one of two camera's Viewport Rect is non-full...

Graphics - General

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Mar 25, 2019

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Version: 2018.3.9f1

How to reproduce: 1. Open attached project "TestDoubleCameraStripped.zip" and scene "multicam" 2. In the Hierarchy window, select "... Read more

0
votes
Active

MaterialPropertyBlock only sets color of the 0th index when using Render...

Graphics - General

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Jan 23, 2019

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Version: 2018.2.18f1

Reproduction steps: 1. Open the Project inside of "SkinnedMeshRenderer MaterialPropertyBlock Issues.zip" 2. Select the "Mesh" GameOb... Read more

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