Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.4
2020.1.0b9
2020.2.0a11
Issue ID
1246991
Regression
Yes
Plugging time into a master node on HDRP crashes Unity
Occurs in SRP Master (commit 1811ed952a)
Repro steps:
1. Use a project with HDRP
2. Create a new PBR or HD Lit shadergraph
3. Create a "Time" node
4. Plug Time into Basecolor or Albedo
Expected result: no crash
Actual result: crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released
Add comment