Search Issue Tracker
Fixed
Fixed in 2022.3.68f1, 6000.0.60f1, 6000.2.9f1, 6000.3.0b6, 6000.4.0a2
Votes
1
Found in
2022.3.62f1
6000.0.48f1
6000.1.3f1
6000.2.0a10
6000.3.0a1
6000.4.0a1
Issue ID
UUM-104762
Regression
No
The Player becomes unresponsive after resolution switch in Exclusive Fullscreen mode when using DX12 Graphics API
Reproduction steps:
1. Open the attached “IN-100647.zip” project
2. Build and Run the project (File > Build and Run)
3. In the Player, click on the “1920x1080” button
4. Observe the resolution change
5. Click on the “1600x1024” button
6 Repeat 3rd step and observe the Player
Expected result: The resolution changes, and the Player is interactable/responding properly
Actual result: The buttons do not work anymore, and the Player is in “Not Responding” state
Reproducible with: 2022.1.0a5, 2022.3.62f1, 6000.0.48f1, 6000.1.3f1, 6000.2.0a10
Reproducible on: Windows 10 (User reported), Windows 11
Not reproducible on: no other environment tested
Notes:
- Sometimes the issue reproduces after fewer or more resolution changes (button presses)
- Does not reproduce with DX11 (Could not test Vulkan since it does not support Exclusive Fullscreen mode)
- After the Player becomes unresponsive, Alt + F4 does not work to exit it, and the process must be ended through the Task Manager
- The issue is a bit inconsistent to test, but usually restarting the project, rebuilding it and pressing the buttons more times makes the issue always reproducible
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-67373