Search Issue Tracker
Missing warning messages when Blend Shape Normals is set to import
How to reproduce:1. Open user-submitted project (BlendshapeNormalsBug_2018_3_5)2. Reimport CH_PepperPotts_Hmd.fbx (in the Assets fol... Read more
Android, WebGL, iOS platforms displays HDR textures differently from Win...
Steps to reproduce:1. Open user attached project2. Switch platform from Windows Standalone to Android or iOS or WebGL3. Observe the ... Read more
Crash when trying to load RenderDoc while using OpenGL / DirectX12 Graph...
Reproduction steps:1. Open the attached Project from "RenderDocCrash.zip"2. Right-click on the "Game View" Tab and then click on "Lo... Read more
TextureArrays are slow to view in inspector, and also crash if Crunch te...
How to reproduce:1. Open the user-submitted project ("BugReports.zip")2. Open the "textureArrayBugs" scene and in the Hierarchy Wind... Read more
Memoryless render textures do not have warning / error about being read ...
Using memoryless render targets on graphics APIs that don't have support for memoryless render textures does not issue warnings or e... Read more
Black Screen and Kernel 'KGenLut3D_AcesTonemap' error in the Console wit...
Steps to reproduce: 1) Open UnityHub and create a new LWRP template project2) Go to Window >> Package Manager >> update ... Read more
Most of Editor freezes due to lost device in graphics system when moving...
To reproduce:1) Open the attached project (case_1154331-case_1146327-minimal.zip) and then the "Testing/Sculpt/Sculpting" scene2) Ke... Read more
D3D12ImmediateContext::BindTexture crash when opening a scene with Direc...
Steps to reproduce:1. Open User-supplied project ("Basement UI Structure.zip")2. Open Scene "sCENE"3. Move any window around Reprodu... Read more
Missing method when invoking UnityEngine.Texture2D.EncodeToPNG
This Asset store package is using Texture2D.EncodeToPNG() in one of their DLLs.After 19.1, this error keeps appearing when running t... Read more
CullingGroup.QueryIndices() returns different results when executing a b...
Reproduction steps:1. Extract the Project from the "case_1154391-CullingGroupTest.zip" archive2. Launch a Batch file "start.bat" wit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing