Search Issue Tracker

0
votes
Fix In Review

Texture errors getting spammed into Console when gameObject is visible i...

Graphics - General

-

Mar 16, 2019

-

Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Enter Play Mode 4. Open the Scene view (make sure t... Read more

0
votes
Fixed

Game View texture mip levels are loaded based on the Scene View camera w...

Graphics - General

-

Mar 27, 2019

-

Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.0a7

How to reproduce: 1. Open the attached project "TexStreamTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. Exit Play Mode 4. Z... Read more

0
votes
Active

Texture2D Copied from RenderTexture is displayed incorrectly when Resolu...

Graphics - General

-

Mar 28, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "TestScene" Scene in the attached "Texture Res Bug Report.zip" Project 2. Enter the Play Mode 3. In th... Read more

0
votes
Fixed

Mesh.GetTriangles(list, index) doesn't put all submesh triangles in the ...

Graphics - General

-

Mar 29, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "case_1141916-GetTrianglesBug" project 2. Select "CablePart_Hi" in the Project window and not... Read more

3
votes
Active

UnityMain crash when running a build

Graphics - General

-

Mar 30, 2019

-

Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open project attached by QA ("case_1142156-Mooj_smallrepro.zip") 2. Build and run on Windows 3. Crash Reprod... Read more

0
votes
Fixed

Shaders referencing meta or other editor only passes via UsePass fail on...

Graphics - General

-

Mar 11, 2019

-

Version/s: 2018.3

Step: 1. download 20190402_t.zip attached in comment 2. make standalone build 3. run the player Actual result: the cube is pink Re... Read more

0
votes
Active

Static Batching is recalculated for every loaded scene additively when u...

Graphics - General

-

Apr 03, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "BugRepro.zip" 2. Open up the CPU Profiler and enable Deep Profiling 3. Start Editor Profilin... Read more

0
votes
Active

[OpenGLCore] Result of Graphics.Blit in Coroutines becomes black in Buil...

Graphics - General

-

Apr 01, 2019

-

Version/s: 2017.4.0f1, 2017.4.16f1, 2018.3.0b5, 2019.1.0a4, 2019.2.0a1

How to reproduce: 1. Open the project in the attached "20190410_bug_minimal.zip" 2. Make sure OpenGLCore is on top of graphics API l... Read more

0
votes
By Design

Flickering caused by Z-Fighting With Depth Prepass With SV_Depth in Cust...

Graphics - General

-

Apr 04, 2019

-

Version/s: 2018.3.0b1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1) Open project attached by Julian (DepthPrepassFlickerBug.zip) 2) Play it / move mouse in and out of game view / clic... Read more

0
votes
By Design

HDR colors change when importing 2017.4 to newer releases

Graphics - General

-

Apr 03, 2019

-

Version/s: 2017.4.2f2, 2018.3.0a1, 2019.2.0a1

To reproduce: 1. Open attached project ("HDR colours") in Unity 2017.4 2. Open a copy of the project in Unity 2018.3 -- Colours diff... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.