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By Design

Votes

0

Found in

2019.2.0b5

Issue ID

1158563

Regression

No

[Mesh Renderer] Generate Lightmap UVs warning doesn't disappear on enabling it for the model

Graphics - General

-

Generate Lightmap UVs warning doesn't disappear for Mesh Renderer on enabling Generate Lightmap UVs setting on the 3D model

Steps to Repro:
1. Open attached project
2. Open Sample Scene
3. Mark Jigsaw_low GameObject as static
4. Window > Rendering > Lighting Settings
5. Click Generate Lighting and select the GameObject again
6. Observe the warning under Mesh Render component > Lightmapping > Baked Lightmapping
7. Assets > Select Jigsaw_low model
8. Model settings > Enable Generate Lightmap UVs > Apply

Actual Result:
The warning doesn't disappear for enabling Generate Lightmap UVs on model

Expected Result:
The warning disappears on enabling Generate Lightmap UVs setting

Environment:
Windows and Mac

Occurring with:
2019.3.0a4, 2019.2.0b5, 2019.1.4f1, 2018.3.13f1, 2018.1.9f1

  1. Resolution Note:

    Make sure to adjust the pack margin value underneath Lightmap UVs settings in the mesh importer. Higher values will result in more padding between the shells, which will in turn make the warning message go away.

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