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0
votes
Fixed

Occlusion&Frustum Culling does not work with LWRP

Graphics - General

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Oct 24, 2018

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Version: 2018.3.0b6

Fixed 2018.3.0b8 Read more

0
votes
Not Reproducible

[Wild Crash] Editor freezes or crashes on RenderBufferManager::Textures:...

Graphics - General

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Oct 14, 2018

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Version: 2018.2.11f1

How to reproduce: 1. Create new C# script 2. Delete the same script Expected result: Script is deleted and Editor does not crash Ac... Read more

0
votes
Fixed

Swapping texture on material at runtime results in missing texture

Graphics - General

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Oct 26, 2018

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Version: 2018.3.0b8

Repro steps: 1. Open the project without deleting the Library folder 2. Observe Swap_Tex component on neko:body object -> 2 missing ... Read more

1
votes
Postponed

Baking Lightmaps result in artifacting when the object is far away from ...

Graphics - General

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Oct 23, 2018

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Version:

Steps to reproduce: 1. Download and import the attached package 2. Build lightmap Expected result: no artifacting Actual result: h... Read more

0
votes
Fixed

[OpenGL] RenderTexture.Create failed: format unsupported for random writ...

Graphics - General

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Oct 30, 2018

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Version: 2018.3.0b6

To reproduce: 1) Open attached project 2) Open Test Runner 3) Run "ComputeAsyncRWTextureTest" Expected: Runs normally Actual: Fails... Read more

0
votes
By Design

Using "Dynamic Batching" causes visual differences between Scene and Gam...

Graphics - General

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Oct 02, 2018

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Version: 2018.2.10f1

Reproduction steps: 1. Open "New Unity Project (1).zip" project 2. Look at the Scene view and notice two cubes with one side painte... Read more

0
votes
Won't Fix

[SRP] "builtin" pipeline camera callbacks being called while SRP active

Graphics - General

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Oct 25, 2018

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Version:

Steps: 1. Open repro project, it's already using custom SRP 2. Make sure scene view is visible, in console you see a Debug message "... Read more

0
votes
Fixed

ASTC Encoding regression when compressing texture with blocks that the ...

Graphics - General

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Oct 19, 2018

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Version: 2018.3.0b4

To reproduce: 1. Open user's attached project "ASTCCompressionRegression.zip" 2. In Project window, select "Bug1" texture 3. Observe... Read more

0
votes
Fixed

Editor freezes when looking at a game object with Skinned Mesh Renderer

Graphics - General

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Oct 30, 2018

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Version: 2018.3.0b6

Reproduction steps: 1. Open the user's attached project 2. In the Hierarchy find "boombox r1" -> "boombox paulo's", double-click on ... Read more

0
votes
Fixed

Unity crashes when Material.Lerp(start, end, t) with a null "start" or "...

Graphics - General

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Oct 24, 2018

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Version: 2018.2.12f1

How to reproduce: 1. Import "MaterialLerpCauseCrash.unitypackage" into any project and open "MatLerp" scene 2. In Hierarchy window,... Read more

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