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Most Activity
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0
votes
Won't Fix

[macOS][Metal] A blue shadow appears under the cursor when playing Stand...

Graphics - General

-

Oct 12, 2018

-

Version/s: 2017.4.15f1, 2018.2.16f1, 2018.3.0b5, 2018.3.0b10, 2019.1.0a9

Steps: 1. Open attached project ("macbookair-small.zip") 2. Make sure Metal API is set as Graphics API for build 3. Build for macOS ... Read more

1
votes
Fixed

Prefab Asset preview appears in cyan color when a project is upgraded fr...

Graphics - General

-

Nov 13, 2018

-

Version/s: 2019.1.0a9

Prefab asset preview appears in cyan color when a project is upgraded from 2019.1.0a7 or earlier versions to 2019.1.0a9 Steps to r... Read more

0
votes
By Design

GameObject's outline does not update when the Shader's Vertex value is c...

Graphics - General

-

Nov 01, 2019

-

Version/s: 2018.3.0b9, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the user-attached project's scene-outline-problem scene 2. Select the Sphere GameObject 3. Change the Shad... Read more

2
votes
By Design

Creating Texture2DArrays with certain formats results in them being chan...

Graphics - General

-

Oct 19, 2018

-

Version/s: 2018.2.0a1, 2018.2.12f1

How to reproduce: 1. Open tester-submitted project (Texture2DArray) 2. Drag the 'Array2D.cs' script onto any GameObject 3. Enter Pla... Read more

0
votes
Fixed

Rendering a scene with a Skinned Mesh Renderer without an Animator compo...

Graphics - General

-

Oct 01, 2018

-

Version/s: 2018.2.0a1, 2018.2.1f1

How to reproduce: 1. Open the attached project 2. Enter Play Mode Expected result: Allocator errors should not be shown. Actual res... Read more

0
votes
Duplicate

D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...

Graphics - General

-

Nov 19, 2018

-

Version/s: 2018.3.0b9

Steps to reproduce: 1. Download and open the attached project 2. Make sure D3D12 is set as the graphics API 3. Open Scene "Sample Sc... Read more

0
votes
Fixed

Graphics.CopyTexture not working for compressed textures anymore

Graphics - General

-

Nov 09, 2018

-

Version/s: 2018.3.0b4, 2018.3.0b9, 2019.1.0a2

Steps to reproduce: 1. Download and open attached project 2. Open SampleScene 3. Select the texture "vege_savanna_ground_01_Albedo" ... Read more

0
votes
Fixed

[LWRP] Graphics Settings' HDR Mode is being ignored

Graphics - General

-

Nov 26, 2018

-

Version/s: 2018.2.17f1

HDR Mode in graphics settings is ignored and ARGBHalf is being always used 2. How we can reproduce it using the example you attache... Read more

0
votes
Fixed

Application crashes when rendering non-Read/Write Enabled mesh to canvas...

Graphics - General

-

Nov 18, 2018

-

Version/s: 2017.4.0f1, 2018.2.13f1

To reproduce: 1. Open attached project 2. Change to the Android platform (can reproduce on standalone as well) 3. Build and run the ... Read more

3
votes
Fixed

Shader is rendered incorrectly when loaded from an Asset Bundle made in ...

Graphics - General

-

Nov 02, 2019

-

Version/s: 2018.4.0f1, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector... Read more

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