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0
votes
Fixed

Activated second display is not rendering when running the project in St...

Graphics - General

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Nov 09, 2018

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Version/s: 2019.1.0a9

To reproduce:1. Open attached project "physicsRaycasterBug.zip"2. Build for Standalone and run3. When ran, observe results with dual... Read more

0
votes
By Design

Mutiple instances of same material created after accessing renderer.mate...

Graphics - General

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Oct 31, 2018

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Version/s: 2018.2.14f1

To reproduce:1) Open attached project and scene2) Play itNote: Make sure you don't click game view for now3) Select the cloned model... Read more

0
votes
Fixed

[macOS] Creating a Texture2DArray with a YUY2 TextureFormat crashes the ...

Graphics - General

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Oct 26, 2018

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Version/s: 2018.3.0b8

How to reproduce:1. Open the submitted project2. Open the scene 'SampleScene'3. Enter Play Mode Expected result: 'Texture creation f... Read more

2
votes
Fixed

CullAllVisibleLights consume too much CPU when only baked lights are use...

Graphics - General

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Oct 04, 2018

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Version/s: 2018.1.9f1

To reproduce:1. Open attached project2. Build and run for Android with development mode checked3. Connect profiler and drill down to... Read more

0
votes
Won't Fix

[macOS][Metal] A blue shadow appears under the cursor when playing Stand...

Graphics - General

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Oct 12, 2018

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Version/s: 2017.4.15f1, 2018.2.16f1, 2018.3.0b5, 2018.3.0b10, 2019.1.0a9

Steps:1. Open attached project ("macbookair-small.zip")2. Make sure Metal API is set as Graphics API for build3. Build for macOS Sta... Read more

1
votes
Fixed

Prefab Asset preview appears in cyan color when a project is upgraded fr...

Graphics - General

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Nov 13, 2018

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Version/s: 2019.1.0a9

Prefab asset preview appears in cyan color when a project is upgraded from 2019.1.0a7 or earlier versions to 2019.1.0a9 Steps to rep... Read more

0
votes
Fixed

Building player PC Standalone fails due to LWRPAdditionalLightData havin...

Graphics - General

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Nov 08, 2018

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Version/s: 2019.1.0a8

Found in LWRP 5.0.0Fixed in the next release, available on github(2018-11-13) Read more

0
votes
Not Reproducible

Multiple Display: Additional displays do not render.

Graphics - General

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Nov 09, 2018

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Version/s: 2019.1

1) Open DisplayProject2) Build to standalone3) Start build4) One monitor(0) should be red and the other should be green however it w... Read more

0
votes
Fixed

Rendering a scene with a Skinned Mesh Renderer without an Animator compo...

Graphics - General

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Oct 01, 2018

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Version/s: 2018.2.0a1, 2018.2.1f1

How to reproduce:1. Open the attached project2. Enter Play Mode Expected result: Allocator errors should not be shown.Actual result:... Read more

0
votes
Duplicate

D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...

Graphics - General

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Nov 19, 2018

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Version/s: 2018.3.0b9

Steps to reproduce:1. Download and open the attached project2. Make sure D3D12 is set as the graphics API3. Open Scene "Sample Scene... Read more

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