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Script preview in the Inspector turns blank when trying to select text f...
Reproduction steps:1. Create and open a new project2. Create any new script (Assets > Create > MonoBehaviour Script)3. Select ... Read more
Lens Flares ignore Camera Culling Masks
Reproduction steps:1. Open the attached project "URPFlareBug"2. Observe the Game view Expected result: blue flare is visible on both... Read more
Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more
[Android] Crash when calling "Finish()" on an Android activity from a Un...
Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more
Complex #if Preprocessor Directives stop evaluating when a false value o...
How to reproduce:1. Open the user's attached project2. In the Project window go to Scenes and select "TestScriptFailing" script. Exp... Read more
Script Execution Order not respected across scenes, each scene has its o...
Steps to reproduce:1) open the attached project2) open 'BaseScene' and drag 'AdditiveScene' into hierarchy3) play4) observe console ... Read more
[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window press the dr... Read more
~5-7 ms Physics.Processing spikes periodically appear in a relatively em...
Repro steps:1. Open attached project2. Create a Physics Material and set Bounciness to 13. Attach the material to the plane and sphe... Read more
Duplicated Animator does not unlink from the imported .aseprite, and it ...
How to reproduce:1. Open the “RPG Game.zip“ project2. Open the “SampleScene“3. Open and dock the Animation window somewhere on the E... Read more
AudioSource.timeSamples are offset when looping a part of audio by subtr...
How to reproduce:1. Open the “AudioTimeSamplesOff.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Audio5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code