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0
votes
Fixed

The new NavMesh components are not under Navigation tab in AddComponent ...

AI

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Dec 10, 2015

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Version/s: 5.4.0a5

The new NavMesh components are not under Navigation tab in AddComponent menu To reproduce:1. Create new project2. Add a Cube to the ... Read more

0
votes
Fixed

[SRP] RenderPipelineManager.currentPipeline is null for the first few fr...

Package: Scriptable Render Pipeline Core

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Aug 20, 2020

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Version/s: 0

Steps to repro:1. open HDRP project2. download and put the attached script in project3. add the script as a mono behaviour to a game... Read more

0
votes
Fixed

Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...

Asset - Database

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Oct 10, 2018

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Version/s: 2018.3.0b4

How to reproduce:1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject)2. Open the 'ObjectWithNoCanvas' prefab ... Read more

0
votes
By Design

[Regression] Spherical Harmonics calculated wrongly

Shadows/Lights

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May 09, 2018

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Version/s: 2017.3.0a3, 2017.4.1f1

Steps to reproduce:1. Open user provided project2. Open scene 'Test'3. Inspect the Sphere Expected behaviour: Sphere colored by the ... Read more

0
votes
Fixed

[MAC] Sound effects in Audio Mixer aren't always selected when clicked

Audio

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Feb 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project2. Right-click in the Project window and create an Audio Mixer3. Open the newly created Audi... Read more

0
votes
Fixed

Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON ...

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Nov 10, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1

Reproduction steps:1. Create a new 3D Core project2. Download and import the “POLYGON City - Low Poly 3D Art by Synty“ asset pack fr... Read more

0
votes
By Design

[Audio] Bypass effects in the audio source does not bypass effects cause...

Audio

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Feb 17, 2016

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Version/s: 5.3.2p3

[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro:- Launch the attached ... Read more

0
votes
Fixed

LoadLevel does not work with unsaved scenes

Asset Loading

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Dec 09, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1) open attached project2) create new scene3) attach the 'NewBehaviorScript' to any of the GameObjects4) press pl... Read more

0
votes
Fixed

[Terrain Tools] No Light theme styling for Noise Editor Window

Package: Terrain Tools

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Aug 19, 2020

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Version/s: 3.0.1-preview

Styling for the window is a mix of light and dark themes 1. Open new project2. Enable preview packages in project settings3. Install... Read more

0
votes
Not Reproducible

Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...

Shader System

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Aug 11, 2020

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Version/s: 2019.3, 2019.3.9f1

How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more

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