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Crash on D3D12GetInterface when exiting Play mode
Reproduction steps: 1. Open user attached project "TextXRUnity6Beta.zip"2. Enter and exit Play mode Expected result: Play mode exite... Read more
Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...
How to reproduce:1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject)2. Open the 'ObjectWithNoCanvas' prefab ... Read more
[Transform] Assertion failed on expression: 'CompareApproximately(det, 1...
Repro steps:1. Open Scene1 from the attached project, or create a particle system in a new project.2. Select the particle system in ... Read more
VirtualFileSystem crash because of data races.
Due to race conditions in various VFS components a crash is likely to happen.Steps to reproduce: This bug is difficult to reproduce ... Read more
"InvalidCastException: Specified cast is not valid." error is displayed ...
Steps to reproduce: Create a 3D project Window -> Search -> New Window Enter AAA and verify, that no results for the entered s... Read more
[iOS] Crash at "UnloadClip() [inlined] begin at LinkedList.h" when Unity...
Reproduction steps:1. Open the attached project.2. Build and run the 'Test' scene on an iOS device.3. Minimize the application by pr... Read more
LoadLevel does not work with unsaved scenes
Steps to reproduce:1) open attached project2) create new scene3) attach the 'NewBehaviorScript' to any of the GameObjects4) press pl... Read more
[WebGL] Build fails with "System.IO.IOException: The file is too long." ...
How to reproduce:1. Open the “unity-2gb-bug.zip“ project2. Open the “terrain-demo“ scene3. Build for WebGL Expected result: Build do... Read more
[UIToolkit] Input value of the Match slider is not changing when a mouse...
On dragging the mouse cursor over the Match slider don't change its value under Screen Match Mode Parameters from Panel Settings Ass... Read more
[IL2CPP][iOS] Build crashes on QueryComponentByType() [inlined] when cod...
To reproduce:1. Open project attached by the user2. In player settings make sure that scripting backend is set to IL2CPP and code st... Read more
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