Search Issue Tracker
[Windows] Light flash effects on opening Profiler/Frame Debugger/Physics...
Light flash effects on opening:- Profiler.- Frame Debugger.- Physics Debugger.- IMGUI Debugger. Steps to repro:1. Create a new proje... Read more
[UWP] Project with UTNotifications plugin breaks by default generated Vi...
Steps to reproduce:1. Download 1058023_repro.zip2. Switch platform to UWP and build project3. Open Visual Studio solution4. Open man... Read more
Crash on MonoBehaviour::VirtualRedirectTransfer when closing Editor afte...
Steps to reproduce: 1. Create an HDRP Project 2. Import the Water Samples Project from the Package Manager for HDRP 3. Remove the HD... Read more
Visual Effect Graph throws NullReferenceException when you drag in the f...
Visual Effect Graph throws NullReferenceException when you drag in the first VFX created in an empty project To reproduce:1. Create ... Read more
[Android][LWRP][ShaderGraph][Vulkan] Screen distortion using Vulkan Grap...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Vulkan in the Player Settings3... Read more
[Polybrush] Overwritting an exported mesh asset makes the object in the ...
[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible To reproduce:1. Create a cube in a scene2. W... Read more
Values changed in cginc file are not detected in shaders
To reproduce:1. Open attached project;2. In the project tab, select shaders/Material1 so that it appears in the Inspector on the rig... Read more
[NavMesh] Tool tips are missing for NavMesh Agent
All tooltips are missing for the navmesh agent component Steps to Repo:1. Create an empty game object > Add Nave mesh agent compo... Read more
Baking reflection probes performance regression
1. What happenedOn 5.3.2p4 it takes about twice the time to bake reflection and custom probes as in 5.2.4p1. 2. How we can reproduce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized