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0
votes
Fixed

[SRP] RenderPipelineManager.currentPipeline is null for the first few fr...

Package: Scriptable Render Pipeline Core

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Aug 20, 2020

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Version/s: 0

Steps to repro:1. open HDRP project2. download and put the attached script in project3. add the script as a mono behaviour to a game... Read more

0
votes
Won't Fix

PlayerSettings.SetScriptingDefineSymbolsForGroup behaves differently whe...

Scripting

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Sep 27, 2018

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Version/s: 2018.2.10f1

How to reproduce:Editor:1. Open the user's attached project2. In the menu bar go to Build and select Build Player Batch Mode:1. Laun... Read more

0
votes
By Design

AnimationTransitionInfo.fullPathHash doesn't return unique hash

Animation

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Aug 06, 2017

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Version/s: 2017.1.0f3

https://docs.unity3d.com/ScriptReference/AnimatorTransitionInfo-fullPathHash.html states that AnimationTransitionInfo.fullPathHash r... Read more

2
votes
Won't Fix

EditorSceneManager sceneOpened and sceneOpening events are not called wh...

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Jul 01, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open the attached project2. Observe the Console Output Expected result: sceneOpening / sceneOpened logged in t... Read more

0
votes
By Design

Changes made to instance of prefab aren't recorded if previously SetActi...

Scene Management

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Mar 31, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open attached project2. Open "Editor/ShowBug.cs" script3. Script creates instance of prefab, then prefab has ... Read more

0
votes
Fixed

[DX12] Teleporter Demo player crashes in DX12

DirectX

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Dec 10, 2015

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Version/s: 5.3.0f4

Teleporter demo player (from cloud build) crashes when forced into DX12 Repro Steps: 1) Unrar attached player and run with command l... Read more

0
votes
Fixed

[Terrain Tools] No Light theme styling for Noise Editor Window

Package: Terrain Tools

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Aug 19, 2020

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Version/s: 3.0.1-preview

Styling for the window is a mix of light and dark themes 1. Open new project2. Enable preview packages in project settings3. Install... Read more

2
votes
Fixed

A Unsupported Type error is printed when a Managed Reference replaces an...

Serialization

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May 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.1

How to reproduce:1. Open the attached project "SerializeReferenceError.zip"2. Select 'New SR Bug Reproducer' in the Project View3. C... Read more

0
votes
By Design

[New scripting runtime] Linking problem Kinect v2 SDK .NET 4.6

Mono

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Jul 25, 2017

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Version/s: 2017.2.0b2

TypeLoadException while trying to load Kinect libs with .Net 4.6 profile. 1. What happenedFrom this forum post:https://forum.unity3d... Read more

0
votes
Fixed

"Physics.IgnoreCollision" is not respected when used with "Rigidbody.Swe...

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Dec 12, 2024

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Version/s: 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

How to reproduce:1. Open the “IN-90841-SweepCollsion.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console E... Read more

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