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Fixed in 4.6.1

Votes

62

Found in

4.3.4f1

Issue ID

599920

Regression

No

Motion has hiccups/stutters on portable devices

Android

-

There are motion stutters in some time intervals, if you look closely.

DUT:
Google Nexus 4 with Android 4.4.2
HTC ONE with Android 4.3

Unity versions: 4.3.4 and 4.5b6

Comments (34)

  1. 945aff3fd057590c8f9de85b52281bdf?d=mm

    BrunoGaspar

    Dec 02, 2016 16:32

    This is still a problem for me as well.

  2. D50dd64150eb99fdb7fc2bdb05db099c?d=mm

    Kehdar

    Apr 05, 2016 09:03

    Still having this problem.

  3. 0d5a54c7438d6b5d192b2d334c2af447?d=mm

    ResoDev

    Mar 19, 2016 19:52

    Please fix this. It's very distracting on android. Every few seconds the game stutters!

  4. 80f7f4a17791e1360f03b88a7c90a5e8?d=mm

    Ellior

    Dec 16, 2015 06:09

    Still not fixed !

  5. 1493cae0f33259ace8afdfe8b113df77?d=mm

    ang3l0

    Oct 08, 2015 01:55

    I'm getting the same problems on Android S5/S6, which is really breaking my game :(

    http://forum.unity3d.com/threads/the-motion-of-falling-bodies-can-unity-simulate-that-correctly.359830/

    Unity, PLEASE FIX THAT!

  6. Bc042c7470cb69eca1a60a20980b5827?d=mm

    vladtc

    Oct 01, 2015 09:12

    I also get the jitter on a vertical scroller game. Happens completely randomly. I havent been able to spot anything suspicious in profiler.

  7. E59c4e30458f7a0cf572b038df2a4494?d=mm

    reiortiz

    Aug 28, 2015 11:51

    Definitely still happening on Unity 5. I've been doing deep performance profiling for days now. But the jitter still occurs every few seconds on mobile.

  8. Dd96d6607c4afddf8b8e75367e5684f9?d=mm

    indie6

    Jul 26, 2015 01:41

    This issue is still not fixed, facing jitter and stutter for no reason even on 60fps.. Can you please fix this issue?

  9. Ea54fafd2ead464d0bfd5c6d9e1a192a?d=mm

    Titlis

    Jul 18, 2015 00:44

    this is not fixed, i have these happened on all the new android devices

  10. 494c70cb996a5b77344904b181c57958?d=mm

    DarkNeo

    Jun 23, 2015 00:35

    I still have this problem with iOS devices too. I still need to test this on my brothers Android.

    The best solution I have found so far, is setting my game to run at 60fps, Using FixedUpdate on my Character and leaving vSync on. any other options and combinations I try, the motion is very bad. This motion is decent however every now and then like after a couple of deaths or so the game stutters a fair bit but then it will stop after a while. It's very random.

    I have been reading about this issue on the internet for weeks now and trying different things, I may have to submit a bug report to unity with a test of my game.

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