Search Issue Tracker

1
votes
Won't Fix

TextMeshPro ligatures broken when Font Style setting is changed from “Lo...

Text (TextMeshPro)

-

Nov 24, 2025

-

Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Open the attached “IN-122021“ project2. Observe the Game window. Notice that the letters “L” and “A” are connect... Read more

0
votes
Fixed

EditorLoop process uses 98% of the Main Thread and causes low FPS and CP...

Scene/Game View

-

Apr 16, 2022

-

Version/s: 2021.3.0f1

Reproduction steps:1. Open the attached project2. Click on the Stats button in the Game View Control Bar3. Open the Profiler Window ... Read more

0
votes
Won't Fix

Input device is not switching to Mouse and Keyboard when Dualshock 4 is ...

Package: Input System

-

Jan 24, 2024

-

Version/s: 1.8.0-pre.2

How to reproduce:1. Open the user-attached project “InputSystem_Controller_Noisy”2. Open the “Entry” scene3. Connect the Dualshock 4... Read more

0
votes
Fixed

[Visual Effect Graph] Slider overlapped Field of View text in Camera pro...

Package: Visual Effect Graph

-

Aug 21, 2019

-

Version/s: 7.0.1

The slider overlapped Field of View text in Camera property on expanding Transform dropdown. Steps to repro:1. Create a new project.... Read more

0
votes
Won't Fix

[Android] App crashes with NotSupported exception when starting up a Sel...

Android

-

Feb 11, 2019

-

Version/s: 2018.3.0f2, 2019.1.0b1

Does not reproduce on Mono. Also no reproduction on Android lower than 8 To reproduce:1. Open attached project "REST_Test 2018.3.0f2... Read more

2
votes
Duplicate

[Animator] Switching between AnimatorOverrideControllers freezes animation

Animation

-

May 15, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project and open in Unity2) Open 'Test' scene3) Click on 'Ethan' gameObject in Hierarchy wi... Read more

0
votes
Duplicate

High Editor GPU usage when Camera with RenderTexture and VFX Graph are i...

-

Nov 18, 2025

-

Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a4, 6000.5.0a1

Reproduction steps:1. Open the attached “VFXIdleGPUIssue.zip” project2. Make sure Game and Scene Tabs are not open and closed in the... Read more

0
votes
Fixed

[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...

MacOS

-

Sep 10, 2019

-

Version/s: 2019.2.0a14, 2019.2.0b1

Steps to repro:1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API;2. In the lighting window press... Read more

0
votes
By Design

Shadows are not rendered even though they fall within camera frustum

Shadows/Lights

-

Mar 09, 2017

-

Version/s: 5.5.1p2

Steps to reproduce:1. Open attached project2. Open "TestScene_LowFOV" scene3. Select "Main Camera" game object-Inspect the Game view... Read more

0
votes
Fixed

[URP] ArgumentNullException error is thrown on undoing after removing ov...

Package: Scriptable Render Pipeline Universal

-

Oct 09, 2020

-

Version/s: 10.0.0-preview.26, 9.0.0

ArgumentNullException error is thrown on undoing after removing overrides from Volume Profile. Steps to repro:1. Create a new URP pr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.