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Fixed in 2021.3.X

Votes

0

Found in

2021.3.0f1

Issue ID

1420651

Regression

Yes

EditorLoop process uses 98% of the Main Thread and causes low FPS and CPU frame time when playing the game

Scene/Game View

-

Reproduction steps:
1. Open the attached project
2. Click on the Stats button in the Game View Control Bar
3. Open the Profiler Window (Window > Analysis > Profiler)
4. Enter Play Mode
5. Observe the FPS in the Statistics Window and process EditorLoop total usage in the Profiler Window

Expected result: the EditorLoop process usage should be around 60% and the average FPS should be in the hundreds
Actual result: the EditorLoop process uses about 98% of the Main Thread and FPS tanks to 20

Reproducible with: 2021.3.0f1
Not reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.3f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16

  1. Resolution Note (fix version 2021.3):

    Fixed in: 2021.3.3f1

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