Search Issue Tracker

1
votes
Duplicate

[LightProbes]When spot light and area light are enabled some light probe...

Global Illumination

-

Jun 23, 2016

-

Version/s: 5.3.5p3

To reproduce:1. Open example project "test.unity"2. Notice that some light probes are broken Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p... Read more

0
votes
Won't Fix

[Android][Snapdragon] DepthMask shader rendered black instead of masking...

Mobile Graphics

-

Apr 17, 2020

-

Version/s: 2018.4, 2019.3.3f1, 2020.2

Steps to reproduce:1. Open and build User-supplied project2. Notice the circle in the middle Expected: the inside of the circle is t... Read more

2
votes
In Progress

Flickering occurs in Reflection Probes when when Probe Blending is enabled

Lighting

-

Nov 18, 2025

-

Version/s: 6000.0.62f1

How to reproduce:1. Open the attached "ReflectionProbeGlitchBug.zip" project2. Open the "SampleScene"3. In scene view, try closing i... Read more

0
votes
Fixed

[TextureCompression] Using "Graphics.CopyTexture" or "SetPixelData" with...

Texture

-

Jun 04, 2022

-

Version/s: 2020.3.29f1, 2021.3.16f1, 2022.2.0a5

How to reproduce:1. Open project "PVRTC.zip"2. Open Main Scene (Assets > Scenes > Main)3. Open a Console window and enter the ... Read more

0
votes
Won't Fix

"Do not use ReadObjectThreaded on scene objects!" error is thrown when c...

Scene Template

-

May 22, 2023

-

Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a14, 2023.3.0a3

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the New Scene Window (File > New Scene)3. In the New Scene Window... Read more

3
votes
Duplicate

[iOS] Inconsistent shader rendering

iOS

-

Nov 11, 2021

-

Version/s: 2021.2.1f1, 2022.1, 2022.1.0a13

Reproduction steps:1. Download and open the attached "Shader Issue.zip" project with Unity 2021.2.0f12. Build and deploy the project... Read more

3
votes
Duplicate

Memory usage increases over time when moving between scenes and instanti...

Scene Management

-

Jul 02, 2018

-

Version/s: 2017.3.1p1

To reproduce:1. Open users attached project "UnityTest.zip"2. Build for iOS3. Open the built project with Xcode and deploy it to an ... Read more

0
votes
Fixed

[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...

Timeline

-

Feb 05, 2019

-

Version/s: 2018.3.2f1

How to reproduce:1. Create a timeline playable asset.2. Create a new scene and add a new Playable Director referencing your playable... Read more

0
votes
Won't Fix

GameObject with Script Component containing OnDrawGizmos() function gets...

Scene/Game View

-

May 03, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "DragSelectExample" Scene in the attached "case_1151531-PickRectObjects.zip" Unity project2. Select the Gam... Read more

0
votes
Active

The Main Camera's Clear Flags property returns "Skybox" regardless of th...

Test Framework

-

Apr 16, 2025

-

Version/s: 6000.0.46f1, 6000.1.0b14, 6000.2.0a9, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-99130” project2. Open the “SampleScene“3. Go to “Window > General > Test Runner >... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.