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0
votes
Fixed

.dll Import Settings newer actually apply changes

Asset - Importers

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Sep 07, 2019

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Version/s: 2019.3.0a8, 2019.3.0b2, 2020.1

Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more

2
votes
Third Party Issue

Crash on RENDERDOC_EndProfileRegion when trying to load RenderDoc on a P...

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Feb 01, 2024

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Version/s: 2023.3.0b6, 6000.0.0b11

Reproduction steps:1. Open the attached “repro-project“2. In the Menu bar select Tools > Load Demo Scene3. In the Scene View’s co... Read more

1
votes
Won't Fix

EditorGUILayout.EnumPopup doesn't save changes from prefab edit mode whe...

IMGUI

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Dec 25, 2018

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Open the original project "PrefabsBug.Unity.zip"2. Go to Project window Assets->Prefabs3. Double click on t... Read more

0
votes
Postponed

[VS] Folder with name ending in .Xml is added to project's .csproj file ...

CodeEditors

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Mar 26, 2016

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Version/s: 5.3.2f1

Repro steps:1) Open the project and project's .csproj file in a text editor2) Notice there are folders named "MyNamespaceThatHandles... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
Active

Bundle name is non-deterministic when using "Pack Together By Label"

Addressables

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Nov 21, 2025

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Version/s: 2.7.4

Reproduction steps:1. Open the attached “IN-125231.zip” project2. Open the Addressables Groups window (Window > Asset Management ... Read more

0
votes
Fixed

UnityScene::AddRootToScene crashes when importing a Prefab

Animation

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May 13, 2019

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Version/s: 2018.3.0a10, 2018.4.0f1

To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity2. Select "MissionsView_Roots.prefab", right-click it ... Read more

0
votes
Fixed

Shader inspector doesn't show whether a keyword can be overridden by glo...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR:1. Create a new unlit shader.2. Add "#pragma multi_compile_local FOO BAR" after "#pragma multi_compile_fog".3. Select the shader... Read more

4
votes
Fixed

[URP] The Camera renders black screen when Post Processing is enabled in...

Package: Scriptable Render Pipeline Universal

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Mar 02, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached "PostProcessing2DRenderer.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Obse... Read more

0
votes
Fixed

A "NullReferenceException" error is thrown when trying to Add Tags and L...

SRP Settings

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Sep 12, 2024

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Version/s: 6000.0.19f1

How to reproduce:1. Open the “TDS.zip“ project2. Open the “GameScene“ Scene3. Select any one GameObject in the Hierarchy4. Click on ... Read more

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