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0
votes
Fixed

[HDRP] Maximum Light Count takes into account far distant lights not vis...

Package: Scriptable Render Pipeline HD

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Sep 10, 2019

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Version/s:

Steps to reproduce:1. Open attached project2. Select HDRenderPipelineAsset3. Observe the Lights sections Maximum Punctual on Screen ... Read more

0
votes
By Design

[UI Builder] Game view resolution changes to 640x480 when the UI Builder...

Package: UI Builder

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Jan 21, 2022

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Version/s: Build-in

Reproduction steps:1. Open the user's attached project2. Open Assets > UI > UXML_Title3. Dock the UI Builder tab next to the S... Read more

0
votes
In Progress

Render Pipeline Converter error when Converting material variant

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Oct 08, 2025

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Version/s: 6000.4.0a2

Steps to reproduce: Create a new URP project Create New Material in the project Create This Material's variant by right clicking on ... Read more

0
votes
Fixed

Unable to import package with a name that contains special characters

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Aug 08, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project2. Import the package included in the 'Assets' folder Result: 'Failed to import packa... Read more

0
votes
Duplicate

[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...

Global Illumination

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Sep 29, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "00-Main" and run it3. Press "1" to additively load scene "01-Additive1"4.... Read more

0
votes
Fixed

Collab: revisions?include=changes call is uncompressed and can get reall...

Collab

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Oct 17, 2017

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Version/s: 2017.2.0f3

The call to revisions?include=changes (to show the history window) can get ridiculously large when there are a large number of files... Read more

0
votes
By Design

FBX colors does not match the original Asset's colors when importing the...

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

How to reproduce:1. Open the attached project “IN-9377.zip“2. Open the “SampleScene“ Scene3. Double click on the “Assets/Models/Sign... Read more

1
votes
Active

Crash on mono_traverse_object_internal when building with a large amount...

Package: Entity Component System (ECS)

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Apr 09, 2025

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Version/s: 1.4.0-exp.2 - Entities

How to reproduce:1. Open the attached “IN-94731_SceneBuildTesting“ project2. Open the Build Profiles window (File > Build Profile... Read more

0
votes
Fixed

The "LOD Group" component gets scrambled in the Inspector window when in...

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Sep 12, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5

Reproduction steps:1. Open the attached “IN-53998_LODBug (2).zip“ project2. Open the “SampleScene”3. Select the “ObjectWithLod” in t... Read more

0
votes
Fixed

[Timeline] Dropdown icon for "Advanced" properties doesn't work under "C...

Package: Timeline

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Jan 03, 2020

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Version/s: (Preview 5) 1.3.0

The Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector.Please refer to the attached vi... Read more