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0
votes
Won't Fix

Stack-overflow Crash on recursive function call with native containers

Mono

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Jul 18, 2020

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Version/s: 2019.2.0a11, 2019.3, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Reproduction steps:1. Open the "Test" Scene in the "1264111.zip" project2. Enter Play Mode Reproduces on: 2019.2.0a11, 2019.2.21f1, ... Read more

0
votes
By Design

Uncontrolled window scaling/resizing causes window elements overlapping

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Apr 05, 2023

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Version/s: 2022.2.13f1

Repo steps: Open Unity Scene Go to window > Search > New window Drag the window from the right all the way to the left (video ... Read more

0
votes
Fixed

[HDRP] [PS4] Mesh decals rendered incorrectly

Package: Scriptable Render Pipeline HD

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Apr 24, 2020

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Version/s: 9.0.0

Versions tested: 2020.2.0a9 + 9.0.0 Steps to reproduce: 1) Open attached project or create a new one with mesh decals in it (Simply ... Read more

0
votes
Fixed

[FBX Import] MaterialDescription does incorrect color conversion when pr...

Asset - Importers

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Nov 17, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1, 2022.1, 2022.2

Reproduction steps:1. Open user-submitted project2. Navigate to Edit -> Project Settings -> Player -> Other Settings3. Chan... Read more

0
votes
Fixed

Crash on BufferD3D12::BeginWrite when changing the Graphics API to Direc...

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Aug 29, 2023

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Version/s: 2022.3.11f1, 2023.1.6f1, 2023.2.0b1, 2023.3.0a1

Reproduction steps:1. Open the user attached "project-test-crash.zip" project2. Switch the Default Graphics API to DirectX123. Switc... Read more

0
votes
Won't Fix

[ReflectionProbe] Reflection Probe data not updated when object Cast Sha...

Progressive Lightmapper

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Aug 05, 2016

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Version/s: 5.4.0f3

Repro: 1. Open the project 'Indirect Lighting Reflection Probes'2. Load the scene 'ReflectionShadowNotUpdating'3. Select 'Reflecting... Read more

3
votes
Won't Fix

[VR][LWRP]Leap Motion hand avatars are placed outside of tracking area a...

Package: SRP Lightweight Template

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Aug 09, 2018

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Version/s: 3.0.0

Steps to reproduce:1. Download and open the attached project2. Set an LWRP asset in Graphics settings and switch to Single-Pass3. En... Read more

0
votes
Won't Fix

[Cardboard] VR application is not rendered with Single-Pass on Samsung G...

XR SDK

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Oct 22, 2018

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Version/s: 2018.3.0b6

How to reproduce:1. Open the attached project2. Build the application (Cardboard is enabled by default) Result - Application is not ... Read more

0
votes
Fixed

Soft keyboard closes immediately after multiple touches are made if Poin...

Package: Input System

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Nov 12, 2024

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Version/s: 1.12.0

Steps to reproduce:1. Open the attached user's project "UnifiedPointerTest.zip"2. Switch to Android platform3. Make sure that under ... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more

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