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Increased Script Assembly reload time
Reproduction steps: 1. Open the attached case_1317926-assembly-reload-slow - 2020.1.zip project 2. Open Scripts/AnimalMovement scrip... Read more
[Unet] Error: Assertion failed on expression: 'asset->mainRepresentation...
This happens on all Multiplayer projects upgraded from 5.4. If you remove Library folder - this problem will gone. If you change Pla... Read more
[Oculus GO][Oculus Quest] Object is jittering when position is being aff...
To reproduce: 1. Open attached project "QuestJitter.zip" 2. Build and run for Oculus Quest 3. While in application, observe the movi... Read more
[DX11][5.3]Objects in scene view become impossible to select if scene c...
Steps to reproduce: 1. Open attached project "WaterReflection.zip" 2. Open scene "repro" 3. In scene view click on cube to select i... Read more
High polling rate mice are causing performance issues (windows, editor)
Reproduction steps: 1. Open users attached project (note this project doesn't use the new input system, but the issue manifests in ... Read more
[SceneView] UI no longer renders in the Scene view
Steps to reproduce: 1. Open the attached package (TestUI.unitypackage) 2. Open 'GateComplete' scene (Assets/Scenes/UI/Screens/GateC... Read more
[XR][Post Processing] 'Directly to Camera' Post Processing mode causes b...
How to reproduce: 1) Create a new project. 2) Enable VR. 3) Install the Post Processing package 4) Setup post processing in the scen... Read more
Unwrapper gives different results between platforms
In 5.x we no longer run the same unwrapper DLL on Windows and Mac. This means that when GI data is built on one platform with a cert... Read more
Skinned Mesh Renderer's Bounds Extent is set to half of the Transform's ...
How to reproduce: 1. Open the attached project's "case_1209765-Project" Scene labeled "BugReport" 2. Attach a Cloth Component to the... Read more
Button position is wrong on fullscreen player which aspect ratio is diff...
Steps to reproduce: 1. Open attached project's scene "BrokenButton". 2. Check how button is highlighted. 3. Build and run project. 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view