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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
166
Found in
2020.2.0a1
2021.1
2021.1.0b11
2021.2
Issue ID
1323490
Regression
Yes
Increased Script Assembly reload time
Reproduction steps:
1. Open the attached case_1317926-assembly-reload-slow - 2020.1.zip project
2. Open Scripts/AnimalMovement script and uncomment line 32
3. Save changes
4. Switch back to Unity
5. Repeat the operation 10 times (to get average numbers)
6. Open the Editor.log
7. Observe
- ImportAndPostprocessOutOfDateAsset timing
- Finished script compilation in timing
Baseline version is 2020.1.17f1
Regression confirmed in 2020.2.7f1
Reproducible with: 2020.2.0a1, 2020.2.7f1, 2020.3.1f1, 2021.1.0f1, 2021.2.0a10
Not reproducible with: 2018.4.33f1, 2019.4.22f1, 2020.1
-
JezMK
Oct 26, 2021 02:35
This issue was referenced in the past 5 LTS releases for 2020.3.x, other than the last one, as a "known issue". In the latest release, 2020.3.21f1, there's no mention of it.
Is it fixed, or just missing from the known issues list?
Thanks -
stonstad
Aug 31, 2021 14:42
-
stonstad
Aug 25, 2021 14:32
Is there an update for this issue?
-
Peter77
Mar 29, 2021 14:29
Related forum thread:
https://forum.unity.com/threads/hardware-benchmarks-5800x-8400-10900f.1075852/
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Resolution Note (2021.2.X):
Our teams are actively working at resolving this issue, but because this issue is requiring more work than a single bug fix, we are closing this issue and we will give further updates on this forum thread https://forum.unity.com/threads/improving-iteration-time-on-c-script-changes.1184446/
Thank you for your feedback, patience and understanding.