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Fixed

Fixed in 1.7.7

Votes

1

Found in [Package]

1.7.6

Issue ID

UVSB-2049

Regression

Yes

GUID errors in the console when the user clicks to full screen the graph

Package: Visual Scripting

-

*Reproducible on:*
* VS version: 1.7.6, 1.8.0pre.1
* Unity version: 2021.2.3f1, 2022.1.0a15
* Platforms: Windows 10, macOS Big Sur.

*Steps to Reproduce:*
# Create a game object, attach a script machine to it with a scrip graph
# Dock the Script graph
# Click to see the graph "Full Screen"
# Click again "Full Screen" to return the graph to the original window size

*Actual Outcome:*
* The following errors appear in the console
{code:java}
Could not extract GUID in text file UserSettings\Layouts\CurrentMaximizeLayout.dwlt at line 44.
UnityEditor.EditorWindow:set_maximized (bool)
Unity.VisualScripting.GraphWindow:Unity.VisualScripting.ICanvasWindow.set_maximized (bool)
Unity.VisualScripting.VisualScriptingCanvas`1<Unity.VisualScripting.FlowGraph>:ToggleMaximized () (at Library/PackageCache/com.unity.visualscripting@1.7.6/Editor/VisualScripting.Core/Canvases/VisualScriptingCanvas.cs:358)
Unity.VisualScripting.VisualScriptingCanvas`1<Unity.VisualScripting.FlowGraph>:OnToolbarGUI () (at Library/PackageCache/com.unity.visualscripting@1.7.6/Editor/VisualScripting.Core/Canvases/VisualScriptingCanvas.cs:1691)
Unity.VisualScripting.FlowCanvas:OnToolbarGUI () (at Library/PackageCache/com.unity.visualscripting@1.7.6/Editor/VisualScripting.Flow/FlowCanvas.cs:59)
Unity.VisualScripting.GraphWindow:OnGUI () (at Library/PackageCache/com.unity.visualscripting@1.7.6/Editor/VisualScripting.Core/Windows/GraphWindow.cs:572)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
{code}

{code:java}
Broken text PPtr. GUID 00000000000000000000000000000000 fileID 4630008392798838738 is invalid!
UnityEditor.EditorWindow:set_maximized (bool)
Unity.VisualScripting.GraphWindow:Unity.VisualScripting.ICanvasWindow.set_maximized (bool)
Unity.VisualScripting.VisualScriptingCanvas`1<Unity.VisualScripting.FlowGraph>:ToggleMaximized () (at Library/PackageCache/com.unity.visualscripting@1.7.6/Editor/VisualScripting.Core/Canvases/VisualScriptingCanvas.cs:358)
Unity.VisualScripting.VisualScriptingCanvas`1<Unity.VisualScripting.FlowGraph>:OnToolbarGUI () (at Library/PackageCache/com.unity.visualscripting@1.7.6/Editor/VisualScripting.Core/Canvases/VisualScriptingCanvas.cs:1691)
Unity.VisualScripting.FlowCanvas:OnToolbarGUI () (at Library/PackageCache/com.unity.visualscripting@1.7.6/Editor/VisualScripting.Flow/FlowCanvas.cs:59)
Unity.VisualScripting.GraphWindow:OnGUI () (at Library/PackageCache/com.unity.visualscripting@1.7.6/Editor/VisualScripting.Core/Windows/GraphWindow.cs:572)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
{code}

*Expected Results:*
* The user should be able to set the graph in full screen or not and errors should not appear in the console.

  1. Resolution Note (fix version 1.7.7):

    Fixed errors in console when toggling full screen in the graph window

Comments (3)

  1. Gaia_vp

    Feb 08, 2022 14:36

    Hi PANTHENEYE I hope you are doing well, thanks for getting in touch with us!! This bug fix was actually released on 1.7.7, we are really sorry that we missed it on the Changelogs.

    But if you are still experiencing this problem, please let us know what version of Unity are you using, on our side, it was tested with 2021.2.8f1, 2021.2.9f1, and 2021.2.10f1

    Thanks so much!!!!

  2. PanthenEye

    Feb 07, 2022 18:36

    Why is this in review for 1.7.7?

    1.7.7 was released today without this fix.

  3. PanthenEye

    Jan 17, 2022 23:48

    Really need 1.7.7 release.

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