Search Issue Tracker

0
votes
Fixed

Unable to change Animation window values by dragging when values were ch...

Animation

-

Nov 19, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a16

How to reproduce:1. Open the attached project in "1382193_case.zip"2. Open the "SampleScene" Scene3. Select the "Cube" object4. Open... Read more

0
votes
Fixed

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead ...

Package: Addressables

-

Jan 10, 2019

-

Version/s: 0.5.3-preview

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead of "ActivePlayModeDataBuilderIndex" and no NULL check for "A... Read more

1
votes
Fix In Review

[UI Builder] NullReferenceException error is thrown on clicking on Align...

UI Builder

-

Dec 17, 2020

-

Version/s: 2020.2.0b11, 2021.1, 2021.1.0a10

NullReferenceException error is thrown on clicking on:-Align Items control.-Justify Contents control.-Flex Direction control. Steps ... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

-

Aug 09, 2019

-

Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

0
votes
Fixed

Humanoid rig not animating additional prop bones correctly

Animation

-

Jun 29, 2016

-

Version/s: 5.3.4p4

Humanoid rig not animating additional prop bones correctly, but Legacy works fine(Generic also works as expected) When importing a H... Read more

1
votes
Fixed

Crash on TerrainData_CUSTOM_Internal_SetDetailLayer_Injected when using ...

-

Feb 10, 2023

-

Version/s: 2022.2.6f1, 2023.1.0b4, 2023.2.0a2

Reproduction steps:1. Open the attached project “IN-29656“2. In the Hierarchy select any child Terrain of the “Map“ GameObject3. In ... Read more

0
votes
By Design

[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...

Mono

-

May 27, 2015

-

Version/s: 4.6.2f1

To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more

1
votes
Fixed

Editor memory usage significantly increases while building when Resource...

Build Pipeline

-

Jan 28, 2021

-

Version/s: 2020.2.2f1, 2020.3, 2021.2

GBReproduction steps:1. Download and open the reproduction project from the provided link2. Open the Task Manager3. Build the projec... Read more

0
votes
Fixed

Problem with GatherCmp* methods HLSL->GLSL conversion

Shader System

-

Jan 31, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more

0
votes
Fixed

Assertion failed: Screen position out of view frustum when undo-ing resize

Scene/Game View

-

Apr 12, 2017

-

Version/s: 2017.1.0b2

"Assertion failed: Screen position out of view frustum" when undo-ing object resize See gifs attached 1. Create a new project2. Impo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.